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 Post subject: exporter maxscript for 3dsmax
PostPosted: Sat Sep 16, 2017 3:05 pm 
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ultra-n00b

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I need help regarding exporting of model's and animation's in King's Bounty format.The King's Bounty series are my favourite games and i need a maxscript for 3dsmax to export some models with animations in King's Bounty Crossworld's because this game has an editor.I am using 3dsmax 2015.Please reply if anyone is willing to help me regarding this.

sample files: https://drive.google.com/open?id=0B4Zu9 ... ndMVFhXcHM


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 Post subject: Re: exporter maxscript for 3dsmax
PostPosted: Sun Oct 08, 2017 2:59 pm 
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I will provide $100 if anyone create's an model and animation export maxscript for 3dsmax for King's Bounty Crossworld's.


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 Post subject: Re: exporter maxscript for 3dsmax
PostPosted: Sun Oct 08, 2017 6:52 pm 
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M-M-M-Monster veteran
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You don't need to pay money to get the models if you use hex2obj:


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extracting simple models: http://forum.xentax.com/viewtopic.php?f=29&t=10894
Make_H2O-ForzaHor3-jm9.zip

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 Post subject: Re: exporter maxscript for 3dsmax
PostPosted: Mon Oct 09, 2017 5:39 am 
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Thankyou Shakotay,But it requires hex editing which i don''t know,SO please if anyone can create a maxscript to export 3d model and animation.I will pay the above mentioned amount.


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