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 Post subject: Quake Champions PCT files
PostPosted: Sat Aug 26, 2017 6:19 pm 
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After checking out the (kinda recent) Quake Champions PAK explorer, i found PCT files, in which it says its textures, however, i think the models may be stored here aswell.


Here's a reference file for study: https://mega.nz/#!PcoHgBjD!gIXa_XqjWBv5 ... ESFRTHe27U

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 Post subject: Re: Quake Champions PCT files
PostPosted: Sun Sep 10, 2017 1:42 am 
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Hi Matsilagi!

I'm the author of QCPAK, and I'd like to introduce you the new tool - QCPCT.

You can download it from here: http://www.moddb.com/games/quake-champions/downloads/qcpct-v01

With this tool you can easily explore and convert any or all of the PCT textures stored inside Quake Champions *.pak archives.

Just open any PCT file and choose one of the available 3 formats to save:
1) TGA - simplest format that will allow you to use the texture in any other imaging program
2) DDS - more complex format that will allow you to save the full game texture with all of it's mipmaps and faces (if it's cubemap)
3) HDR - use this format to save those HDR textures from the game

Image



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