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 Post subject: Just Cause 3 .rbm models
PostPosted: Tue Aug 08, 2017 12:20 am 
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Hi,i want to extract models from Just Cause 3. I hope someone can help.

Here is documentation about this format:
http://justcause.wikia.com/wiki/Render_Block_Model

Here is models samples:
https://mega.nz/#!Igc21Cia!kdWzWoJ0k0Ei ... NmBeqtxP2I

I only found tools for Just Cause 2 but not for JC3.

Models in archive is a car with parts from screenshot below:
Image


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 Post subject: Re: Just Cause 3 .rbm models
PostPosted: Tue Aug 08, 2017 4:01 am 
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ladbil_body_lod1.rbm :D


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Hex2obj
QuickBMS
TextureFinder
Unity Assets Bundle Extractor


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 Post subject: Re: Just Cause 3 .rbm models
PostPosted: Tue Aug 08, 2017 5:40 pm 
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AceWell wrote:
ladbil_body_lod1.rbm :D


Thank you,but how to find uv maps? Im extract wheel model,but uvs broken.


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 Post subject: Re: Just Cause 3 .rbm models
PostPosted: Wed Aug 09, 2017 12:18 am 
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ladbil_wheel_f_l_lod1.rbm :D


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 Post subject: Re: Just Cause 3 .rbm models
PostPosted: Sat Aug 12, 2017 2:29 pm 
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here is a Noesis python script to open your *.rbm model samples :D

supports mesh and UVs


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Hex2obj
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 Post subject: Re: Just Cause 3 .rbm models
PostPosted: Wed Aug 16, 2017 8:50 am 
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AceWell wrote:
here is a Noesis python script to open your *.rbm model samples :D

supports mesh and UVs


Thank you very much! But here is a problem with other vehicle models,seems like they have more than 1 mesh in single file so script doesnt work with them all.

There is more samples. Script doesnt work with that:

https://mega.nz/#!w1VkjThY!JCc69z-WctxI ... 1tVV1k3Xts


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