XeNTaX Forum Index
Forum MultiEx Commander Tools Tools Home
It is currently Thu Nov 23, 2017 8:41 am

All times are UTC + 1 hour


Forum rules


Please click here to view the forum rules



Post new topic Reply to topic  [ 24 posts ]  Go to page 1, 2  Next
Author Message
 Post subject: Uncharted 1/2/3 (PS3)
PostPosted: Wed Jul 05, 2017 4:26 pm 
Online
double-veteran
double-veteran

Joined: Tue Mar 24, 2015 8:12 pm
Posts: 1233
Has thanked: 23 times
Have thanks: 604 times














You can make the ads go away by registering

Tools for Uncharted 1/2/3 (PS3). Also work with The Last of Us. Bones, weights, normals, textures, everything is working.

Usage: drop .PAK file onto the tool
or run from command line: Naughty_u <pak_file>

There are still some problems (I may fix them later):
- skeletons exported to separate file, you need to connect them manually
- levels export with some meshes placed at world center

Image
Image


Attachments:


You do not have the required permissions to view the files attached to this post. Register to gain access.



Last edited by daemon1 on Tue Jul 11, 2017 8:01 pm, edited 8 times in total.

Top
 Profile  
 
 Post subject: Re: Uncharted 1/2/3 (PS3)
PostPosted: Sat Jul 08, 2017 1:47 pm 
Online
double-veteran
double-veteran

Joined: Tue Mar 24, 2015 8:12 pm
Posts: 1233
Has thanked: 23 times
Have thanks: 604 times
Testing showed some problems, these will be fixed soon, and tools will be published. Also it will support Uncharted 1.


Top
 Profile  
 
 Post subject: Re: Uncharted 1/2/3 (PS3)
PostPosted: Sat Jul 08, 2017 6:29 pm 
Online
double-veteran
double-veteran

Joined: Tue Mar 24, 2015 8:12 pm
Posts: 1233
Has thanked: 23 times
Have thanks: 604 times
Tools posted

So finally all of the most wanted PS3 exclusives have tools. Well, maybe God of War left. But I plan to make tools for it soon.


Top
 Profile  
 
 Post subject: Re: Uncharted 1/2/3 (PS3)
PostPosted: Sun Jul 09, 2017 10:22 pm 
Offline
ultra-n00b

Joined: Sat Aug 14, 2010 5:52 pm
Posts: 2
Has thanked: 2 times
Have thanks: 2 times
Thank you very much for this, I tested it on some U2 models and it works flawlessly!

I have a question though, do you know where the base Drake skeleton is located? All the costume-hero variations for the main characters are higher poly than the actual NPC versions, but of course they all use Drake's skeleton since it's just a skin for the main character.
Every NPC character I checked has its own skeleton in a [name]-base.pak file, but I can't seem to find an equivalent file for Drake (I was expecting something like hero-base.pak or something similar). It's possible I'm completely blind and I missed it though.

Thank you again for the tool, it's nice being able to check out U2 models after so long :)


Top
 Profile  
 
 Post subject: Re: Uncharted 1/2/3 (PS3)
PostPosted: Mon Jul 10, 2017 9:27 am 
Online
double-veteran
double-veteran

Joined: Tue Mar 24, 2015 8:12 pm
Posts: 1233
Has thanked: 23 times
Have thanks: 604 times
I have no idea where drake's skeleton is. Actually I'm not sure who Drake is. Working on fixes, and level exporting:

Image


Top
 Profile  
 
 Post subject: Re: Uncharted 1/2/3 (PS3)
PostPosted: Mon Jul 10, 2017 12:01 pm 
Offline
double-veteran
double-veteran
User avatar

Joined: Thu Oct 22, 2009 10:24 am
Posts: 834
Location: Russia, Siberia
Has thanked: 156 times
Have thanks: 89 times
daemon1 wrote:
I have no idea where drake's skeleton is
he's a main character. though there's no files named "drake" instead developers use "hero" for define the main protogonist.

_________________
Thank you for all you do here
my blog | my forum


Top
 Profile  
 
 Post subject: Re: Uncharted 1/2/3 (PS3)
PostPosted: Mon Jul 10, 2017 3:00 pm 
Online
double-veteran
double-veteran

Joined: Tue Mar 24, 2015 8:12 pm
Posts: 1233
Has thanked: 23 times
Have thanks: 604 times
Uncharted 3 Pub:

Image

While some furniture pieces are still standing outside. If I'll have time, I'll put them into their places.

Image


Top
 Profile  
 
 Post subject: Re: Uncharted 1/2/3 (PS3)
PostPosted: Tue Jul 11, 2017 3:01 am 
Online
ultra-veteran
ultra-veteran
User avatar

Joined: Tue May 16, 2006 10:55 pm
Posts: 609
Location: Czestochowa, Poland
Has thanked: 15 times
Have thanks: 18 times
The link at the top doesn't yet support level exporting, is this correct?

_________________
"Lemons are people nice hardworking & honest people too..."


Top
 Profile  
 
 Post subject: Re: Uncharted 1/2/3 (PS3)
PostPosted: Tue Jul 11, 2017 7:16 am 
Online
double-veteran
double-veteran

Joined: Tue Mar 24, 2015 8:12 pm
Posts: 1233
Has thanked: 23 times
Have thanks: 604 times
yes i'm working on it


Top
 Profile  
 
 Post subject: Re: Uncharted 1/2/3 (PS3)
PostPosted: Tue Jul 11, 2017 7:36 am 
Online
ultra-veteran
ultra-veteran
User avatar

Joined: Tue May 16, 2006 10:55 pm
Posts: 609
Location: Czestochowa, Poland
Has thanked: 15 times
Have thanks: 18 times
daemon1 wrote:
yes i'm working on it


Ah ok, I thoguht so, just wanted to make sure, as I was fishing out my Uncharted Collections.

_________________
"Lemons are people nice hardworking & honest people too..."


Top
 Profile  
 
 Post subject: Re: Uncharted 1/2/3 (PS3)
PostPosted: Tue Jul 11, 2017 7:38 am 
Offline
ultra-n00b

Joined: Tue Jul 29, 2014 4:05 am
Posts: 4
Has thanked: 5 times
Have thanks: 0 time
Edit: never mind, I just read what you said about the command line, I got the 2 .smd files but what can i use to see the .smd files? :)

I just tried to extract the Chloe.pak and Hero.pak (nathan) from uncharted 2 and the tool stops responding with error: "Naughty_Reloc has stopped responding". Any idea why that's happening? I'm on windows 10 64 bit. Hoping to get a working uncharted 2 Chloe model. :)


Top
 Profile  
 
 Post subject: Re: Uncharted 1/2/3 (PS3)
PostPosted: Tue Jul 11, 2017 8:01 am 
Online
double-veteran
double-veteran

Joined: Tue Mar 24, 2015 8:12 pm
Posts: 1233
Has thanked: 23 times
Have thanks: 604 times
You can load SMD files into blender, maya or max using their SMD import plugins. Also can load in Noesis and convert to anything you want.

p.s. don't hurry, the new version will fix many issues


Top
 Profile  
 
 Post subject: Re: Uncharted 1/2/3 (PS3)
PostPosted: Tue Jul 11, 2017 8:03 pm 
Online
double-veteran
double-veteran

Joined: Tue Mar 24, 2015 8:12 pm
Posts: 1233
Has thanked: 23 times
Have thanks: 604 times
Tool updated.

- No need for parameters, all games detected automatically
- Fixed UVs, some mesh scales, normals
- Now all games have meshes exported with names
- Texture export
- Level export (experimental, i need more research to support them properly)

Important note. If you tried to export some very big levels with previous tool, it could corrupt the PAK file, so if it doesn't work anymore, you have to get original file again. Always backup your files before doing anything with Naughty files.


Top
 Profile  
 
 Post subject: Re: Uncharted 1/2/3 (PS3)
PostPosted: Sat Jul 15, 2017 3:55 pm 
Offline
ultra-n00b

Joined: Sat Jan 14, 2017 8:55 pm
Posts: 3
Has thanked: 1 time
Have thanks: 0 time
daemon1 wrote:
Tool updated.

- No need for parameters, all games detected automatically
- Fixed UVs, some mesh scales, normals
- Now all games have meshes exported with names
- Texture export
- Level export (experimental, i need more research to support them properly)

Important note. If you tried to export some very big levels with previous tool, it could corrupt the PAK file, so if it doesn't work anymore, you have to get original file again. Always backup your files before doing anything with Naughty files.


Are you planning to add import option aswell? so that you can import 3D maps/characters to game?


Top
 Profile  
 
 Post subject: Re: Uncharted 1/2/3 (PS3)
PostPosted: Sun Jul 16, 2017 11:35 am 
Online
double-veteran
double-veteran

Joined: Tue Mar 24, 2015 8:12 pm
Posts: 1233
Has thanked: 23 times
Have thanks: 604 times
Hereisme wrote:
Are you planning to add import option aswell? so that you can import 3D maps/characters to game?

no


Top
 Profile  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 24 posts ]  Go to page 1, 2  Next

All times are UTC + 1 hour


Who is online

Users browsing this forum: Majestic-12 [Bot], protosk8 and 5 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group