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 Post subject: Accel World vs Sword Art Online Deluxe Edition (.MDL)
PostPosted: Thu Sep 14, 2017 1:49 am 
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ultra-n00b

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As title says, the model format is the same as Lost Song (PS3 version), but it's Little Endian this time around, and I've tried to edit the script forthis post, but I'm just unsure on what to change, since PS3 was BigEndian. Would be nice if someone could update it to support it.
Image

Here's a file
ch_lea


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 Post subject: Re: Accel World vs Sword Art Online Deluxe Edition (.MDL)
PostPosted: Thu Sep 14, 2017 4:55 pm 
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M-M-M-Monster veteran
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Trying your sample results in a struct.error in def word(self,long):
so guess noone else than Mariusz himself would/could update the scripts for little endian data.

Here's my try with hex2obj (one submesh only):


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extracting simple models: http://forum.xentax.com/viewtopic.php?f=29&t=10894
Make_H2O-ForzaHor3-jm9.zip

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 Post subject: Re: Accel World vs Sword Art Online Deluxe Edition (.MDL)
PostPosted: Fri Sep 15, 2017 5:52 pm 
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output of my Make_obj project in blender:


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"you can't always get things served on a silver tray"
extracting simple models: http://forum.xentax.com/viewtopic.php?f=29&t=10894
Make_H2O-ForzaHor3-jm9.zip

"We are Microsoft. You will be assimilated. Resistance is Futile."


Last edited by shakotay2 on Fri Sep 15, 2017 10:52 pm, edited 1 time in total.

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 Post subject: Re: Accel World vs Sword Art Online Deluxe Edition (.MDL)
PostPosted: Fri Sep 15, 2017 10:44 pm 
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M-M-M-Monster veteran
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Joined: Fri Apr 20, 2012 9:24 am
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the Make_obj exe (tested with ch_lea.mdl only!)


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"you can't always get things served on a silver tray"
extracting simple models: http://forum.xentax.com/viewtopic.php?f=29&t=10894
Make_H2O-ForzaHor3-jm9.zip

"We are Microsoft. You will be assimilated. Resistance is Futile."


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 Post subject: Re: Accel World vs Sword Art Online Deluxe Edition (.MDL)
PostPosted: Sat Sep 16, 2017 6:32 am 
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ultra-n00b

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ah i see.. bummer...

altho thxs for the tool, but i'd like to have rigging intact ^^'


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