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 Post subject: Re: MT Framework import tools
PostPosted: Sun May 13, 2018 7:52 am 
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Cool tool, thanks

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 Post subject: Re: MT Framework import tools
PostPosted: Sun May 20, 2018 5:12 am 
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Trying to use this for Monster Hunter Gen Switch version but when importing, it only loads half, few or none of the meshes.


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 Post subject: Re: MT Framework import tools
PostPosted: Mon May 21, 2018 5:36 pm 
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BETA 4 has been released

Added MOD support for Monster Hunter XX, Sengogu Basara 4
Added over 20 new model formats for MTF v2 games
Fixed exporting corrupted FBX files (this may affect other exporters aswell, those who can export more that 1 uv channel)
Fixed bitmap loading issues for 2018 version
Added config saves for Model loading UI

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 Post subject: Re: MT Framework import tools
PostPosted: Wed May 23, 2018 7:43 am 
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PredatorCZ wrote:
BETA 4 has been released
thanks for you great work on the tool. predator! :D
could you separate list of wich game animation supported? because it's not clear from all the details you provided. or I'm blind :]
like so, maybe: Dragons Dogma Dark Arisen | animation (ANM) / model (MOD)
thank you

also, what hides behind "...over 20 new model formats for MTF v2"?

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 Post subject: Re: MT Framework import tools
PostPosted: Wed May 23, 2018 10:44 am 
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Appreciated Tosyk.
I did not added list for animation formats, because tool can load all of them.
About those formats, MT Framework v2 engine uses hashed block format to store vertex data. All I researched so far were character models, so I added some new ones, so tool can load static meshes and even maps now. So if you had loaded only half model in the past, you can load full now, pretty much.



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