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 Post subject: South Park Rally PC model files
PostPosted: Mon Jun 27, 2016 7:35 pm 
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Hello, I'm trying to figure out what this rbh file it's all about.

I think it has the model of the character of this game but I would like to open or something so I can mess with and edit it.


I give here the link for the model file (.rbh) and the texture file (.vram):

https://drive.google.com/file/d/0By_Xs8 ... 4S2M/view~



The vram file can be open using this little tool herbert3000 created, VramExtractor1.1:
viewtopic.php?f=18&t=14469


Any help will be very appreciated. Thanks.


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 Post subject: Re: South Park Rally PC model files
PostPosted: Mon Jul 04, 2016 1:07 am 
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So far I was able to extract the vertices, texture coordinates, faces + texture indices of a very simple model:


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 Post subject: Re: South Park Rally PC model files
PostPosted: Tue Jul 05, 2016 9:21 am 
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That's good work over there, hope you find about the "matrix" on the index numbers.


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 Post subject: Re: South Park Rally PC model files
PostPosted: Sat Jul 09, 2016 5:18 pm 
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Here's a tool that converts a rbh file to obj (only works with the big map rbh files).
And there are also no textures.
http://www.mediafire.com/download/jboz7czva9f2fem/rbh2obj.zip

There are too many unknown chunks and values in the rbh files, so I stopped working on that.
If someone's interested in doing further research, here are the single chunks of the the file cartjeep.rbh and a Word document in which I tried to structure the chunks:
http://www.mediafire.com/download/dhks8148n801vgh/cartjeep.rbh.dump.zip


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 Post subject: Re: South Park Rally PC model files
PostPosted: Tue Aug 30, 2016 4:49 pm 
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Still hoping for someone to find out about to export and import models!


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 Post subject: Re: South Park Rally PC model files
PostPosted: Tue Aug 30, 2016 7:56 pm 
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in N64 Version, you can export .VRML model file, using Meshlab


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 Post subject: Re: South Park Rally PC model files
PostPosted: Tue Mar 21, 2017 3:11 am 
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That's on N64 but that's good to know that.

But here I don't want just to export, I want to import too so I can make custom cars and also edit the characters models and animation too.

Still hoping for someone to find out about it.


Just some information about the .RBH: http://rewiki.regengedanken.de/wiki/.RBH


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