XeNTaX Forum Index
Forum MultiEx Commander Tools Tools Home
It is currently Thu Aug 16, 2018 3:38 pm

All times are UTC + 1 hour


Forum rules


Please click here to view the forum rules



Post new topic Reply to topic  [ 7 posts ] 
Author Message
 Post subject: Splinter Cell: Double Agent (Xbox Version 2006)
PostPosted: Sun Jan 21, 2018 12:21 pm 
Offline
advanced

Joined: Fri Mar 04, 2016 9:26 pm
Posts: 79
Has thanked: 4 times
Have thanks: 2 times

Hello, everyone! I came here today wondering how can I extract the files from this awesome game! The formats are .lin from what I can see. I uploaded an archive with some samples. Any ideas?
I tried using Umodel and DecUbi, but to no avail..

You can make the ads go away by registering



Top
 Profile  
 
 Post subject: [Xbox] Splinter Cell: Double Agent (*.lin)
PostPosted: Mon Jan 22, 2018 10:31 am 
Offline
VIP member
VIP member
User avatar

Joined: Wed Nov 05, 2008 12:16 pm
Posts: 1102
Has thanked: 2185 times
Have thanks: 619 times
this bms script will at least decompress the lin file :D
Code:
# script for QuickBMS http://aluigi.altervista.org/quickbms.htm

get ARC_SZ asize
get NAME basename
get EXT extension
string NAME + _decomp.
string NAME + EXT
do
   get SIZE long
   get ZSIZE long
   savepos OFFSET
   append
   clog NAME OFFSET ZSIZE SIZE
   append
   math OFFSET + ZSIZE
   goto OFFSET
while OFFSET != ARC_SZ


i have not looked at the decompressed file close enough yet to split the contained files,
i will come back to it later unless someone else gets to it first. :D

_________________
Noesis
Hex2obj
QuickBMS
Asset Studio
TextureFinder


Top
 Profile  
 
 Post subject: Re: Splinter Cell: Double Agent (Xbox Version 2006)
PostPosted: Mon Jan 22, 2018 10:15 pm 
Offline
double-veteran
double-veteran
User avatar

Joined: Thu Oct 22, 2009 10:24 am
Posts: 914
Location: Russia, Siberia
Has thanked: 215 times
Have thanks: 102 times
wow, this is great, I wanna dig level files
is it xbox or 360?

_________________
Thank you for all you do here
my blog | my forum


Top
 Profile  
 
 Post subject: Re: [Xbox] Splinter Cell: Double Agent (*.lin)
PostPosted: Thu Jan 25, 2018 10:25 pm 
Offline
advanced

Joined: Fri Mar 04, 2016 9:26 pm
Posts: 79
Has thanked: 4 times
Have thanks: 2 times
AceWell wrote:
this bms script will at least decompress the lin file :D
Code:
# script for QuickBMS http://aluigi.altervista.org/quickbms.htm

get ARC_SZ asize
get NAME basename
get EXT extension
string NAME + _decomp.
string NAME + EXT
do
   get SIZE long
   get ZSIZE long
   savepos OFFSET
   append
   clog NAME OFFSET ZSIZE SIZE
   append
   math OFFSET + ZSIZE
   goto OFFSET
while OFFSET != ARC_SZ


i have not looked at the decompressed file close enough yet to split the contained files,
i will come back to it later unless someone else gets to it first. :D


Thank you so much! I hope we can port the models from it asap! :D


Top
 Profile  
 
 Post subject: Re: Splinter Cell: Double Agent (Xbox Version 2006)
PostPosted: Thu Jan 25, 2018 10:25 pm 
Offline
advanced

Joined: Fri Mar 04, 2016 9:26 pm
Posts: 79
Has thanked: 4 times
Have thanks: 2 times
Tosyk wrote:
wow, this is great, I wanna dig level files
is it xbox or 360?


This is from the original Xbox version, can't wait to work more on ripping stuff from it!


Top
 Profile  
 
 Post subject: Re: Splinter Cell: Double Agent (Xbox Version 2006)
PostPosted: Mon Feb 05, 2018 5:59 pm 
Offline
advanced

Joined: Fri Mar 04, 2016 9:26 pm
Posts: 79
Has thanked: 4 times
Have thanks: 2 times
*bump* Anything new? :)


Top
 Profile  
 
 Post subject: Re: Splinter Cell: Double Agent (Xbox Version 2006)
PostPosted: Sat Feb 17, 2018 9:28 am 
Offline
VIP member
VIP member
User avatar

Joined: Wed Nov 05, 2008 12:16 pm
Posts: 1102
Has thanked: 2185 times
Have thanks: 619 times
if this thread were in "Game Archives" it would likely receive proper attention (:
i can not go further with these files, too chaotic for me. :(
maybe aluigi can figure them out easier than me. :D


_________________
Noesis
Hex2obj
QuickBMS
Asset Studio
TextureFinder


Top
 Profile  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 7 posts ] 

All times are UTC + 1 hour


Who is online

Users browsing this forum: Marcos RC and 12 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group