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 Post subject: Mafia 3 models tool
PostPosted: Sat Nov 26, 2016 1:39 pm 
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Mafia 3 models tool
All bodies and clothes are stored in separate SDS files. You can combine them all you want.

Characters are stored in /combinables/ dir, extract them with this script. It will not work with all SDS, so maybe Luigi will improve the script.
After extracting, you'll get many DDS files, and some .DAT files, most of which are models. Drop .DAT files on this tool and it will produce .ascii and .smd formats. Note that only SMD heads and panties contain skeletons, so you must connect the other parts to the same skeleton.

ImageImage

The current version will also work with weapons, cars, and even some map props, but car skeletons will be broken in most cases, because I need to implement bone remapping.


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Last edited by daemon1 on Tue Nov 29, 2016 6:54 pm, edited 1 time in total.

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 Post subject: Re: Mafia 3 models tool
PostPosted: Sun Nov 27, 2016 1:24 pm 
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Testing different clothes working with skeletons.

Image


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 Post subject: Re: Mafia 3 models tool
PostPosted: Sun Nov 27, 2016 5:46 pm 
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daemon1 wrote:
Testing different clothes working with skeletons.

Image



Decoding your work really well . you ues Blander 3D work?.
It is very complete


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 Post subject: Re: Mafia 3 models tool
PostPosted: Mon Nov 28, 2016 7:07 pm 
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Nice job, when do you upload the tool.
Can you upload the headmodel of lincoln for me ?
I've got his texture already an did an retexture.
But i want to see the new texture on the model.


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 Post subject: Re: Mafia 3 models tool
PostPosted: Mon Nov 28, 2016 8:52 pm 
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I posted it on another site yesterday. But I want to make a few improvements before posting here. Had no time today for that.


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 Post subject: Re: Mafia 3 models tool
PostPosted: Tue Nov 29, 2016 6:13 pm 
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daemon1 wrote:
I posted it on another site yesterday. But I want to make a few improvements before posting here. Had no time today for that.

awesome, I will waiting:)


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 Post subject: Re: Mafia 3 models tool
PostPosted: Tue Nov 29, 2016 6:57 pm 
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ok tool posted. I had no time to fix the cars, so maybe later.


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 Post subject: Re: Mafia 3 models tool
PostPosted: Tue Nov 29, 2016 7:30 pm 
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daemon1 wrote:
ok tool posted. I had no time to fix the cars, so maybe later.

awesome, thank you:)
which tool or script I need to use for importing to 3d max?


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 Post subject: Re: Mafia 3 models tool
PostPosted: Tue Nov 29, 2016 7:57 pm 
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i dont have max


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 Post subject: Re: Mafia 3 models tool
PostPosted: Tue Nov 29, 2016 9:32 pm 
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daemon1 wrote:
i dont have max

which tool do you use for importing?
and which script?


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 Post subject: Re: Mafia 3 models tool
PostPosted: Tue Nov 29, 2016 10:51 pm 
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JimmyJ wrote:
daemon1 wrote:
i dont have max

which tool do you use for importing?
and which script?


I haven't had the chance to try the tool out but he says in the OP it kicks out smd and ascii files. You should be able to Google a working smd importer for your version of Max. Alternatively, Noesis either loads smd by default or you can look for an smd plugin (i can't remember which) and use it to convert to something like fbx which Max should import just fine.

Ascii format has scripts for blender mostly. The 2.49 version being a long time mainstay but there are also versions for newer Blender releases. The Max scripts I've seen aren't as good.


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 Post subject: Re: Mafia 3 models tool
PostPosted: Tue Nov 29, 2016 11:01 pm 
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ssringo wrote:
JimmyJ wrote:
daemon1 wrote:
i dont have max

which tool do you use for importing?
and which script?


I haven't had the chance to try the tool out but he says in the OP it kicks out smd and ascii files. You should be able to Google a working smd importer for your version of Max. Alternatively, Noesis either loads smd by default or you can look for an smd plugin (i can't remember which) and use it to convert to something like fbx which Max should import just fine.

Ascii format has scripts for blender mostly. The 2.49 version being a long time mainstay but there are also versions for newer Blender releases. The Max scripts I've seen aren't as good.

oh thanks, I will try it with Noesis


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 Post subject: Re: Mafia 3 models tool
PostPosted: Sat Dec 03, 2016 9:59 pm 
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I cant find where is lashes and eyepart texture location...


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 Post subject: Re: Mafia 3 models tool
PostPosted: Mon Dec 05, 2016 12:25 pm 
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Great! thanks


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 Post subject: Re: Mafia 3 models tool
PostPosted: Sat Dec 10, 2016 1:07 pm 
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thank you for converter file .
bms have a problem to some texture .
but thanks :keke: :keke:


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