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 Post subject: .sb3d NFS No Limits
PostPosted: Tue Nov 01, 2016 5:54 am 
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Hi everybody, there's a way to open the .sb3d file models from this game :P

Here some examples:

https://drive.google.com/open?id=0B2n9Q ... 18zMVJFUlk

https://drive.google.com/open?id=0B2n9Q ... VpfN1hmbG8



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 Post subject: Re: .sb3d NFS No Limits
PostPosted: Thu Nov 03, 2016 6:01 pm 
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How you extract 3d models from .ob1? ;o


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 Post subject: Re: .sb3d NFS No Limits
PostPosted: Fri Nov 04, 2016 12:01 am 
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These are files from IOS version.


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 Post subject: Re: .sb3d NFS No Limits
PostPosted: Sat Dec 10, 2016 11:23 pm 
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cornal wrote:
Hi everybody, there's a way to open the .sb3d file models from this game :P
so, what is the way?

From a quick glance at cop_ford_explorer.3b3d it looks like there's face indices,
a hierarchy part with submesh names,
and an assumed matrices part.

For the mesh part, well, maybe compressed.
There's no decent structure so it's "a waste of life and time" for me:


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extracting simple models: http://forum.xentax.com/viewtopic.php?f=29&t=10894
Make_H2O-ForzaHor3-jm9.zip

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 Post subject: Re: .sb3d NFS No Limits
PostPosted: Mon Dec 12, 2016 5:32 am 
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Oh well, they made a good work protecting the models :( , thanks for you help


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 Post subject: Re: .sb3d NFS No Limits
PostPosted: Sun Mar 05, 2017 1:45 pm 
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What's new?

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 Post subject: Re: .sb3d NFS No Limits
PostPosted: Sun Mar 05, 2017 8:17 pm 
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Maybe if someone check this file from the last update of Android version, exist a positive answer.

https://drive.google.com/open?id=0B2n9Q ... ktSV0l4bEE


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 Post subject: Re: .sb3d NFS No Limits
PostPosted: Wed Feb 07, 2018 2:38 pm 
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http://www.mediafire.com/file/nstfmmuh7kk9965/data.obb
newest NFS:NL Package. and it's not rippable .obb file.

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