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 Post subject: Re: Homefront: The Revolution - mesh files
PostPosted: Tue Apr 11, 2017 4:13 pm 
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Yeah, lets hope it will help you more or less:) Though, don't expect much - I haven't tried hard with this one, since joqqy's tool should be in all means superior xD

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 Post subject: Re: Homefront: The Revolution - mesh files
PostPosted: Wed Apr 12, 2017 2:46 pm 
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Hey zaramot,

Thanks for this script, tried to use it on a few meshes but i always get this error:

-- Error occurred in anonymous codeblock; filename: E:\Temp\hf_script\Homefront_Revolution.ms; position: 38512; line: 1739
-- MAXScript FileIn Exception:
-- No ""+"" function for undefined
-- MAXScript callstack:

Using Max 2017, any idea why this happens?


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 Post subject: Re: Homefront: The Revolution - mesh files
PostPosted: Wed Apr 12, 2017 3:30 pm 
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You need older version - from 2011 to 2014, haven't tested it in 2015 but shouldn't be problem, though most likely in 2016-2017 it will not work at all. To be sure attach one model you tried, I will check it on my end (don't have the game and I can't test it out well myself)


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 Post subject: Re: Homefront: The Revolution - mesh files
PostPosted: Sun Dec 10, 2017 8:41 pm 
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zaramot wrote:
You need older version - from 2011 to 2014, haven't tested it in 2015 but shouldn't be problem, though most likely in 2016-2017 it will not work at all. To be sure attach one model you tried, I will check it on my end (don't have the game and I can't test it out well myself)

Hi,
I've tested it on 2011 and it generally works without issues. Where I seem to get the -- no ""+"" function defined error is whenever I encounter a model which does not have a skinm. As instructed opening the .skin twice, but it fails.

Interestingly the model also seems to have also the following
kpa_sniper_a.cdf
kpa_sniper_a.fxl
kpa_sniper_a.mtl
kpa_sniper_a.skin


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 Post subject: Re: Homefront: The Revolution - mesh files
PostPosted: Sun Dec 10, 2017 8:47 pm 
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Need to take a look at those files. If you could upload them, maybe I'll be able to solve the problem xD


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 Post subject: Re: Homefront: The Revolution - mesh files
PostPosted: Sat Dec 30, 2017 9:26 am 
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I will try with 3DSMax 2018 and let you know.. Also animation would be awesome for Ryse & Crysis.
The source code has been released from Crytek, which should make it easier to integrate in your tool.
Really looking for animation. Great job!!



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