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 Post subject: Re: Ripping Dead Space 1-3 models with animations and textur
PostPosted: Tue Jun 05, 2018 6:20 pm 
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Would it be possible if the ds2-3 batch mesh script could import LODs as well? At the moment, I have to individually extract for example a single dismembered mesh, export that to something and then do the same thing with 10 or 15 others.

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 Post subject: Re: Ripping Dead Space 1-3 models with animations and textur
PostPosted: Fri Sep 21, 2018 11:39 am 
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Howdy howdy, don't mean to bump this thread again seeing as it's pretty dead in space. Was wondering if anything related to animation research has been cracked? If anything the hkx.win seriously stumps me, if the files were to go to HKX i could use the same method i used to grab the Dark Souls 3 animations as well as the method for Dark Souls 1 animations. Considering they'd be in 32bit i don't think getting them with root motion would be too hard, especially since we have tools to convert 32bit hkx files. Would love to know if anyone has any answers or input to the animations so far?


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 Post subject: Re: Ripping Dead Space 1-3 models with animations and textur
PostPosted: Fri Sep 21, 2018 11:48 am 
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Alexstr525 wrote:
Howdy howdy, don't mean to bump this thread again seeing as it's pretty dead in space. Was wondering if anything related to animation research has been cracked? If anything the hkx.win seriously stumps me, if the files were to go to HKX i could use the same method i used to grab the Dark Souls 3 animations as well as the method for Dark Souls 1 animations. Considering they'd be in 32bit i don't think getting them with root motion would be too hard, especially since we have tools to convert 32bit hkx files. Would love to know if anyone has any answers or input to the animations so far?

Nope, no progress has been made, at least no one has given updates on that publicly. As for the animations, the HKX apparently only contain collision models and stuff like that, the bnk files are the actual animations.

I don't think anyone's going to willingly do this for free, which is a shame since the games are pretty old and at this point, a lot of similarly old games have already been cracked open fully.



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