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 Post subject: Re: Ripping Dead Space 1-3 models with animations and textur
PostPosted: Tue Jun 05, 2018 6:20 pm 
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Would it be possible if the ds2-3 batch mesh script could import LODs as well? At the moment, I have to individually extract for example a single dismembered mesh, export that to something and then do the same thing with 10 or 15 others.

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