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 Post subject: .hgs model file conversion
PostPosted: Sat May 21, 2016 5:38 am 
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Hey guys,
I have a .hgs model file from the game "Monopoly" (Steam version by Sperasoft) and i dont know how to open that file format. Noesis cant read that format.
Its 100% a model file, cause the name of the folder called "models". Iam trying to open this file with a hex editor (Hxd) and iam found some strings like "HG3D" (at the head), "root", "skeleton", "car_mat" and so on. Iam try to searching for this file extension, but i found only hgs = harvard graphics.
But i dont know, if its the right keyword for that.

About the game files & folder structures i believe, some hgs files contain animations, too.

Can someone help me please? I searching for a few days for that and its hard to find about that... :cry:


Best regards,
NJ


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 Post subject: Re: .hgs model file conversion
PostPosted: Sat May 21, 2016 7:08 am 
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Once you've found out that the FVFsize (vertex stride) is 56 here the format appears to be pretty simple:


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Extracting simple models: http://forum.xentax.com/viewtopic.php?f=29&t=10894
Make_H2O-ForzaHor3-jm8.zip

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 Post subject: Re: .hgs model file conversion
PostPosted: Sat May 21, 2016 2:02 pm 
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Wow nice! Uhh Iam a great noob in hex calculations :D But many thanks for that! :wink:


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 Post subject: Re: .hgs model file conversion
PostPosted: Sat Mar 04, 2017 5:50 pm 
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you can convert .hgs files, using noesis python script or 3ds max script or others.


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 Post subject: Re: .hgs model file conversion
PostPosted: Mon Mar 06, 2017 11:38 pm 
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PhillipGamer3264 wrote:
you can convert .hgs files, using noesis python script or 3ds max script or others.


you need help it!!


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 Post subject: Re: .hgs model file conversion
PostPosted: Tue Mar 07, 2017 7:45 am 
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https://www.youtube.com/watch?v=XvnFsH0KVAc

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 Post subject: Re: .hgs model file conversion
PostPosted: Sat Mar 11, 2017 3:32 pm 
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You Need Noesis Python Script It!
viewtopic.php?f=29&t=7760


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 Post subject: Re: .hgs model file conversion
PostPosted: Sun Mar 12, 2017 8:19 am 
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https://youtu.be/DaUpvM5Rv_Y

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 Post subject: Re: .hgs model file conversion
PostPosted: Sun Mar 12, 2017 7:00 pm 
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mariokart64n wrote:

download python script link?


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 Post subject: Re: .hgs model file conversion
PostPosted: Sun Mar 12, 2017 8:55 pm 
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PhillipGamer3264 wrote:
mariokart64n wrote:

download python script link?

Just re-script it using the video, and stop being so demanding.


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 Post subject: Re: .hgs model file conversion
PostPosted: Sun Mar 12, 2017 9:14 pm 
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RandomTBush wrote:
PhillipGamer3264 wrote:
mariokart64n wrote:

download python script link?

Just re-script it using the video, and stop being so demanding.

http://www.mediafire.com/file/u97g418oq7nt1rr/fmt_monopoly_hgs.py
That Problem is
Image
Can Fix It


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 Post subject: Re: .hgs model file conversion
PostPosted: Sun Mar 12, 2017 9:57 pm 
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fix it for yourself, please. Rewatch the video from 1:00:00 and correct your errors:


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Extracting simple models: http://forum.xentax.com/viewtopic.php?f=29&t=10894
Make_H2O-ForzaHor3-jm8.zip

"We are Microsoft. You will be assimilated. Resistance is Futile."


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 Post subject: Re: .hgs model file conversion
PostPosted: Sun Mar 12, 2017 10:29 pm 
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shakotay2 wrote:
fix it for yourself, please. Rewatch the video from 1:00:00 and correct your errors:

http://www.mediafire.com/file/heslki8ufzd7z5j/hgsproblem.zip
Image
fix it again


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 Post subject: Re: .hgs model file conversion
PostPosted: Sun Mar 12, 2017 11:40 pm 
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@mariokart64n
you should consider moving all your tutorial links to a new thread in the "Tutorials" section of the forum like what daemon1 did so they don't get buried and lost :D

@PhillipGamer3264
are you refering to yourself in 3rd person? it is very confusing :P

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