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 Post subject: Re: [PC] Dark Souls III model import maxscript
PostPosted: Wed Apr 19, 2017 9:05 pm 
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dibe91 wrote:
I discovered that the zaramot script also works with Dark Souls models 1. I hope the problem will be resolved soon skeleton. I have a request for zaramot. There are 3 models that I can not upload to 3d studio max. I want you to create a special script for one of these models. They are the same model in different sizes.

http://www.mediafire.com/file/750582wqyt01bqp/chr1.rar


They are use animated effest - unlikelly they can be converted
Try rip them with Ninjaripper or 3d ripper dx - fore me it will be long to go to them

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http://tokami-fuko.deviantart.com/
Extracted, converted, rigged models :)
Skyrim, Witcher 3, Dark Souls, Demon's Souls, Doom 3, random dragons


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 Post subject: Re: [PC] Dark Souls III model import maxscript
PostPosted: Thu Apr 20, 2017 10:41 pm 
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TokiChan wrote:
lolwatt wrote:
I didn't find any, so while I was checking some files, I created a spreadsheet for DS3 characters/folders.

https://docs.google.com/spreadsheets/d/ ... D5m-RR-VE/

I still have to complete it.
It seems like a mess, but it's not that bad:
- Bosses are blue
- NPCs are purple
- Monsters I know (confirmed) are in green.
- My doubts are in red.
- Empty spots: I did not check yet.

As I keep working on this, it would be nice if anyone helped! Anyone can comment, really!
Or if there is a list created, I'd love to see it! :-)

Right now, it takes me a lifetime to find something I want - I'm searching for Havel, for example. No luck yet.
Hope it's helpful, somehow.


Good! I have something similar and recognize all armors
It first (Idk, who is creator) https://docs.google.com/spreadsheets/d/ ... sp=sharing
It by Jean-Maxime, edit by me https://docs.google.com/document/d/1tAY ... sp=sharing



Hey TokiChan ! Glad to meet you here ! I'm trying to 3d print some more characters. By the way thanks for crediting me for the sheet. You are awesome and I need to thank you again for all the help you gave me trough devianart :)



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