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 Post subject: Re: NFS 16
PostPosted: Thu Mar 16, 2017 12:05 pm 
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Did you manage to extract the cars from the games? I red all the pages from this topic but because my english is not so good, i didn't understand to much :(

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 Post subject: Re: NFS 16
PostPosted: Sat Apr 01, 2017 2:14 am 
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Has anyone made progress on this? i had a dump before with all chunks and mesh's in same folder but cant find the chunk/mesh tool i used anymore, would like to get these models sometime


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 Post subject: Re: NFS 16
PostPosted: Sat Apr 01, 2017 5:51 am 
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shawn0317 wrote:
Has anyone made progress on this?

What kind of progress are we talking here though?
Everything can be extracted already.


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 Post subject: Re: NFS 16
PostPosted: Wed Jul 05, 2017 2:50 am 
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How do i can extract the 3d models from nfs 2015/2016? I have read the whole topic but i still cant understand


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 Post subject: Re: NFS 16
PostPosted: Thu Jul 06, 2017 10:19 am 
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yeah, this is the most spoiled thread I've ever met. :D
there's python and max scripts, there's a tool from a guy who ragequitted the forum by erasing all his post leaving this thread rather broken, :evil:

In the end it's possible to get the meshes (even using hex2obj on chunk files) but you'll need some basic understanding of formats and scripts. (There was a maxscript which I patched to work with a specific model.)


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extracting simple models: http://forum.xentax.com/viewtopic.php?f=29&t=10894
Make_H2O-ForzaHor3-jm9.zip

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