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 Post subject: Weird .SKI file
PostPosted: Wed Dec 30, 2015 4:34 am 
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ultra-n00b

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Hi,

I've found a challenging .SKI file today that I can't seem to find a way to import to either 3Dsmax or Blender (or any other program).

I know you guys are the best with challenges like this, so here we go:

- Tried Zaramot's importer, but got "-- unable to convert: undefined to type: Integer" (link toZaramot's http://forum.xentax.com/viewtopic.php?f=16&t=11539)
- Tried some importing scripts for blender, but failed as well

Thanks for you time guys!

Cheers!!


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Last edited by Humble on Wed Dec 30, 2015 12:54 pm, edited 1 time in total.

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 Post subject: Re: Weird .SKI file ... a challenge for the best
PostPosted: Wed Dec 30, 2015 5:41 am 
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first submesh is part of a head and the UVs looked flipped on Y
Image

h2o file
Code:
0x97E2 3384
Vb1
48 40
0x4E2 784
020000
0x0 255


:D

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 Post subject: Re: Weird .SKI file ... a challenge for the best
PostPosted: Wed Dec 30, 2015 11:55 am 
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I'm nowhere near the best, but I was able to whip this up.


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 Post subject: Re: Weird .SKI file ... a challenge for the best
PostPosted: Wed Dec 30, 2015 12:50 pm 
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Killercracker don't be so humble (let the humbleness to me :mrgreen: ), you are better than 99% of world population on scripts.

AceWell and killercracker, thank you a lot for your help guys.

Cheers :mrgreen:


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 Post subject: Re: Weird .SKI file
PostPosted: Thu Dec 31, 2015 5:59 am 
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many thanks for wonderful work, this is update script of Zaramoth or what?


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 Post subject: Re: Weird .SKI file
PostPosted: Mon Oct 01, 2018 9:50 pm 
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sorry for necroposting.

Does anyone know from which game came that .ski model?


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 Post subject: Re: Weird .SKI file
PostPosted: Sat Oct 06, 2018 4:21 am 
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Perfect world, jade dynasty, cavaleiro do zodiacos, forsaken world.


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