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 Post subject: Re: Wangan Midnight [Need Help Reversing]
PostPosted: Mon Aug 21, 2017 9:32 pm 
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Hi, I'm the Hinz of Wangan 3 Forum. TeknoParrot loader will load ES3 games in the future (https://www.twitch.tv/videos/166199446). We need your help to get the dump of WMMT5 Japanese version (because ES3) to put on the loader and play.

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 Post subject: Re: Wangan Midnight [Need Help Reversing]
PostPosted: Tue Aug 29, 2017 9:12 am 
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Hinz wrote:
Hi, I'm the Hinz of Wangan 3 Forum. TeknoParrot loader will load ES3 games in the future (https://www.twitch.tv/videos/166199446). We need your help to get the dump of WMMT5 Japanese version (because ES3) to put on the loader and play.

I can't help, but i guess other people can (and hopefully they're reading this forum and this post too). My country has WMMT5, but it's the Indonesian exclusive version, and we don't have access to plug or do something behind the game cabinets (not even a recorder for the game).


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 Post subject: Re: Wangan Midnight [Need Help Reversing]
PostPosted: Tue Aug 29, 2017 3:47 pm 
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REDZOEU wrote:
Hinz wrote:
Hi, I'm the Hinz of Wangan 3 Forum. TeknoParrot loader will load ES3 games in the future (https://www.twitch.tv/videos/166199446). We need your help to get the dump of WMMT5 Japanese version (because ES3) to put on the loader and play.

I can't help, but i guess other people can (and hopefully they're reading this forum and this post too). My country has WMMT5, but it's the Indonesian exclusive version, and we don't have access to plug or do something behind the game cabinets (not even a recorder for the game).


Thanks. Probably we got some working dump here, but we need to do A LOT work:
http://imgur.com/a/msGBv


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 Post subject: Re: Wangan Midnight [Need Help Reversing]
PostPosted: Mon Sep 04, 2017 3:13 pm 
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just managed to borrow 5DX USB Update..
so, I just finished trying update a HDD which contains WM4 data..
I formated a HDD drive, make a partition with size 30 GB and copy WM4 data but I skip the cars data so only car folder inside the data folder..
and I run the USB updater which contains a custom Linux ES1 Maintenance Image..
keyboard is working like the switch in WM machine and the enter button is like enter in keyboard..
after the update success, I see the files inside the HDD and it makes a file named old series and update
since I try to plug the USB on normal Windows running, it wants format the FD before using it..
the USB itself is 16 GB which read and write protected, using 11 GB and 3 GB free space left on the USB..
since I think the update is 11 GB which contains all the data, but I found nothing new except that 2 files..
now, I focus to open the mdl and tex data which I would like to take the car logo data and see other things
BGM itself were a RAW and I successfully opens it with Audacity..

here are the image that I documented during update of WM4 to 5DX

http://imgbox.com/Xs33PO9x
http://imgbox.com/cdOfbf1w
http://imgbox.com/SjUOKWSf
http://imgbox.com/WV4cIZFS


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 Post subject: Re: Wangan Midnight [Need Help Reversing]
PostPosted: Wed Sep 06, 2017 3:59 am 
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I found a video shuto expressway for assetto corsa has been completed but unfortunately it will not be shared

https://www.youtube.com/watch?v=C9ZLzpBThVk


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 Post subject: Re: Wangan Midnight [Need Help Reversing]
PostPosted: Wed Sep 06, 2017 7:09 am 
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zezopro8888 wrote:
I found a video shuto expressway for assetto corsa has been completed but unfortunately it will not be shared

https://www.youtube.com/watch?v=C9ZLzpBThVk


Yeah, too bad they're hogging it up to themselves.


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 Post subject: Re: Wangan Midnight [Need Help Reversing]
PostPosted: Wed Sep 06, 2017 12:39 pm 
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I've converted the whole shuto too, I have reworked the scale, tex etc etc which are not shown in the video.
Original plan was to release it, but because the AC engine cant handle high poly objects as collision, the game refuses to run properly without lagging in multi-player.

https://youtu.be/8zWu_OoBNvQ


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 Post subject: Re: Wangan Midnight [Need Help Reversing]
PostPosted: Wed Sep 06, 2017 2:02 pm 
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RemcoJZA80 wrote:
I've converted the whole shuto too, I have reworked the scale, tex etc etc which are not shown in the video.
Original plan was to release it, but because the AC engine cant handle high poly objects as collision, the game refuses to run properly without lagging in multi-player.

https://youtu.be/8zWu_OoBNvQ



Please give me link download I really want to embark on this project to have a complete map


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 Post subject: Re: Wangan Midnight [Need Help Reversing]
PostPosted: Wed Sep 06, 2017 5:22 pm 
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Not going to happen for now, nowhere near finished.


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 Post subject: Re: Wangan Midnight [Need Help Reversing]
PostPosted: Wed Sep 06, 2017 6:07 pm 
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RemcoJZA80 wrote:
I've converted the whole shuto too, I have reworked the scale, tex etc etc which are not shown in the video.
Original plan was to release it, but because the AC engine cant handle high poly objects as collision, the game refuses to run properly without lagging in multi-player.

https://youtu.be/8zWu_OoBNvQ

Whoa, nice man! Can't wait for it to be finished!
In my opinion, i guess you should split the shuto parts, rather than making it one whole giant map, since (cmiiw) AC probably load the whole map in one go.


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 Post subject: Re: Wangan Midnight [Need Help Reversing]
PostPosted: Thu Sep 07, 2017 9:50 am 
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Nah, I've set it so only models within the 500 meter range get loaded



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