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 Post subject: Re: [Wii U] Monster Hunter 3 Ultimate maxscript
PostPosted: Fri Mar 27, 2015 10:09 pm 
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n00b
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Yo, I'm having issues with extracting the models from the arc files. I'm getting files like em062_BM.241F5DEB instead of texture and model files. I'm using the arc tool that zaramot posted.

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 Post subject: Re: [Wii U] Monster Hunter 3 Ultimate maxscript
PostPosted: Sat Jul 25, 2015 3:20 pm 
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ultra-n00b

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could anyone get me the Poogie model please? i need it for my Skyrim mod ^^
Thx

~Willy4x4 & Mitsarugi


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 Post subject: Re: [Wii U] Monster Hunter 3 Ultimate maxscript
PostPosted: Tue Aug 04, 2015 2:07 am 
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ultra-n00b
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:D This is awesome!!! great work!


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 Post subject: Re: [Wii U] Monster Hunter 3 Ultimate maxscript
PostPosted: Wed Nov 23, 2016 5:16 pm 
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ultra-n00b

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hi, I'm sorry, I'm new here, I want to know if is it possible to convert a edited model back to .mod. thanks


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 Post subject: Re: [Wii U] Monster Hunter 3 Ultimate maxscript
PostPosted: Wed Dec 07, 2016 10:08 pm 
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ultra-n00b

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anyone able to extract tenumbra d and its model/texture? i would but i have no idea how any of this works...


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 Post subject: Re: [Wii U] Monster Hunter 3 Ultimate maxscript
PostPosted: Mon Dec 31, 2018 3:35 pm 
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ultra-n00b

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Hi with which .bat I must use the arctool program for extract .arc file of mh3U?


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 Post subject: Re: [Wii U] Monster Hunter 3 Ultimate maxscript
PostPosted: Mon Jan 07, 2019 2:36 pm 
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n00b

Joined: Sun Nov 09, 2014 7:25 pm
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well done~~;



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