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 Post subject: Re: Moonlight Blade MMO model import maxscript
PostPosted: Thu Sep 13, 2018 10:24 am 
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Will Zaramot finish script? or we have to gather money and pay him for motivation?

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 Post subject: Re: Moonlight Blade MMO model import maxscript
PostPosted: Thu Sep 13, 2018 12:32 pm 
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LsWaterPipe wrote:
Will Zaramot finish script? or we have to gather money and pay him for motivation?


Guys, best thing in maxscript - is that it's totally open sourced, anyone could see what I did there and alter it in any way. The reason I'm not "finishing" it. Is because I'm not huge fan of oriental games and this one included, I did this basic maxscript along side with my work on Lords of the Fallen, they both used apex, so it was quite interesting back then. Right now I don't have time and strength for this game, format isn't hard but like most of MMOs it has quite a lot of tiny variations, and I guess, might need constant updating:)

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 Post subject: Re: Moonlight Blade MMO model import maxscript
PostPosted: Sun Oct 28, 2018 4:37 pm 
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I am happy to see you are going to update the script after years. I was waiting for this for a long time
Thank you, zaramot
Hope you will finish the script soon as possible ^^

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 Post subject: Re: Moonlight Blade MMO model import maxscript
PostPosted: Sat Jan 12, 2019 2:15 am 
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Thanks, hope to update soon



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