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 Post subject: Re: Black Desert Online File Formats (PAB, PAC, PAA)
PostPosted: Wed May 03, 2017 12:05 am 
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beginner

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Thanks for taking your time to look into this! Yes it does work with the 3rd Jan version of the blend file :-) Thanks again
shakotay2 wrote:
Seems it's a matter of the blend-file version.
I used the files you sent me:
phw_00_nude_0001_noalpha.pac
phw_01.pab

phw_06_01_stand_idle_00.paa
phw_04_01_move_run_r_00.paa

with Blender249.blend as of 3.1.2015 (3rd January) and all works fine
(apart from some oddities with the blender timeline window where the Play/Stop button had to be pressed several times)


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 Post subject: Re: Black Desert Online File Formats (PAB, PAC, PAA)
PostPosted: Tue Jun 27, 2017 6:35 am 
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black desert - new character(15_pdw) not import (.pac)
help


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 Post subject: Re: Black Desert Online File Formats (PAB, PAC, PAA)
PostPosted: Sat Nov 25, 2017 4:01 pm 
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ultra-n00b

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i need help...
first i get an error in the blender console saying:
SyntaxError: Missing parentheses in call to 'print'
so i fix that and then this happened:


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 Post subject: Re: Black Desert Online File Formats (PAB, PAC, PAA)
PostPosted: Thu Jan 04, 2018 7:08 am 
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ultra-n00b

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Is there an updated version of these scripts that is needed to run the .PAA extraction?
I am using blender 249 and the script fails and says "Missing parentheses in call to 'print' (inside blender)
I'm just trying to extract the animations, but I can not get it to work...
Anyone have any help/advice/tutorial?

Thanks!


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