XeNTaX Forum Index
Forum MultiEx Commander Tools Tools Home
It is currently Thu Jun 21, 2018 6:48 pm

All times are UTC + 1 hour


Forum rules


Please click here to view the forum rules



Post new topic Reply to topic  [ 8 posts ] 
Author Message
 Post subject: .P3D files
PostPosted: Wed Jan 24, 2018 2:14 am 
Offline
ultra-n00b

Joined: Wed Jan 24, 2018 2:06 am
Posts: 6
Has thanked: 0 time
Have thanks: 0 time
Hello! This is the first time I am writing in here, and I would like to ask for some help on Popcap's P3D files. I honestly have found no programs that can open it, I am not even sure if they can be opened by any known programs. Can anyone help me with the filetype and maybe open it? I provided an p3d example below. Also if it helps here is how a p3d file looks like when opened by hex editor.

Image

Any other 3d kind of file that I have opened with hex doesn't have a similar format.
Hope I am not breaking any rules and that this file can be finally opened in the future :)

Thank you a lot


Attachments:


You do not have the required permissions to view the files attached to this post. Register to gain access.



Top
 Profile  
 
 Post subject: Popcap (*.p3d)
PostPosted: Wed Jan 24, 2018 8:12 am 
Offline
VIP member
VIP member
User avatar

Joined: Wed Nov 05, 2008 12:16 pm
Posts: 1092
Has thanked: 2140 times
Have thanks: 603 times
looks like simple file structure, good for learning, have a look at Hex2obj :D

what is the game name? Bejeweled? :D


Attachments:


You do not have the required permissions to view the files attached to this post. Register to gain access.


_________________
Noesis
Hex2obj
QuickBMS
Unity Studio
TextureFinder


Top
 Profile  
 
 Post subject: Re: Popcap (*.p3d)
PostPosted: Wed Jan 24, 2018 8:41 am 
Offline
ultra-n00b

Joined: Wed Jan 24, 2018 2:06 am
Posts: 6
Has thanked: 0 time
Have thanks: 0 time
AceWell wrote:
looks like simple file structure, good for learning, have a look at Hex2obj :D

what is the game name? Bejeweled? :D



Yup, Bejeweled :D Will try that program, thanks a lot!


Top
 Profile  
 
 Post subject: Re: Popcap (*.p3d)
PostPosted: Wed Jan 24, 2018 9:03 am 
Offline
ultra-n00b

Joined: Wed Jan 24, 2018 2:06 am
Posts: 6
Has thanked: 0 time
Have thanks: 0 time
AceWell wrote:
looks like simple file structure, good for learning, have a look at Hex2obj :D

what is the game name? Bejeweled? :D


This is wonderful, it works! Even tho I don't know how to use hex2obj yet (I just learnt how to get the faces only :P) Thanks!


Top
 Profile  
 
 Post subject: Re: .P3D files
PostPosted: Thu Jan 25, 2018 8:14 pm 
Offline
mega-veteran
mega-veteran

Joined: Thu Dec 07, 2006 11:25 pm
Posts: 296
Has thanked: 6 times
Have thanks: 55 times
Can you tell me which extractor did you use on the main.pak file?

I tried the https://sourceforge.net/projects/popcapunpak but it did not extract the files correctly.


Top
 Profile  
 
 Post subject: Re: .P3D files
PostPosted: Thu Jan 25, 2018 8:25 pm 
Offline
ultra-n00b

Joined: Wed Jan 24, 2018 2:06 am
Posts: 6
Has thanked: 0 time
Have thanks: 0 time
Karpati wrote:
Can you tell me which extractor did you use on the main.pak file?

I tried the https://sourceforge.net/projects/popcapunpak but it did not extract the files correctly.


quickbms 7x7 script


Attachments:


You do not have the required permissions to view the files attached to this post. Register to gain access.



Top
 Profile  
 
 Post subject: Re: .P3D files
PostPosted: Sat Jan 27, 2018 6:16 pm 
Offline
mega-veteran
mega-veteran

Joined: Thu Dec 07, 2006 11:25 pm
Posts: 296
Has thanked: 6 times
Have thanks: 55 times
LDinos,

Thank you for sharing the unpacker script. It worked fine.

I added the Bejeweled .p3d loader module to the 3D Object Converter v6.527 and I have released it as a web update.

How to get the 3D Object Converter v6.527:
Please download the 3D Object Converter from http://3doc.i3dconverter.com and install it
or download the portable version and extract it into a folder.

Run the program and use the Help/check for updates function to get it.

I will release the updated i3DConverter for Mac and Linux versions later.
http://www.i3dconverter.com


Just copy the .jpg files from the \images\1200\tex folder to the folder where the .p3d files are exist and open the .p3d file.
If you turn on the textured view it will load the right .jpg file automatically and shows it on the 3d model.

It loads all subobjects from the .p3d file.


Attachments:


You do not have the required permissions to view the files attached to this post. Register to gain access.



Top
 Profile  
 
 Post subject: Re: .P3D files
PostPosted: Sat Jan 27, 2018 11:10 pm 
Offline
ultra-n00b

Joined: Wed Jan 24, 2018 2:06 am
Posts: 6
Has thanked: 0 time
Have thanks: 0 time
Amazing work, thanks guys!


Top
 Profile  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 8 posts ] 

All times are UTC + 1 hour


Who is online

Users browsing this forum: No registered users and 13 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group