XeNTaX Forum Index
Forum MultiEx Commander Tools Tools Home
It is currently Tue Jun 27, 2017 4:33 pm

All times are UTC + 1 hour


Forum rules


Please click here to view the forum rules



Post new topic Reply to topic  [ 74 posts ]  Go to page Previous  1, 2, 3, 4, 5  Next
Author Message
 Post subject: Re: Asphalt 8 .pig
PostPosted: Sun May 11, 2014 8:38 pm 
Offline
double-veteran
double-veteran
User avatar

Joined: Thu Oct 22, 2009 10:24 am
Posts: 807
Location: Russia, Siberia
Has thanked: 141 times
Have thanks: 83 times

huckleberrypie wrote:
Now all we need is an exporter for maximum lulz. :)
will never happen I believe.

You can make the ads go away by registering


_________________
Thank you for all you do here
my blog | my forum


Top
 Profile  
 
 Post subject: Re: Asphalt 8 .pig
PostPosted: Mon May 19, 2014 2:49 am 
Offline
mega-veteran
mega-veteran

Joined: Mon Apr 26, 2010 6:51 am
Posts: 250
Has thanked: 61 times
Have thanks: 12 times
Does anyone know where the window glass meshes are located? Couldn't seem to find them for some reason.


Top
 Profile  
 
 Post subject: Re: Asphalt 8 .pig
PostPosted: Mon May 19, 2014 6:42 am 
Offline
ultra-veteran
ultra-veteran
User avatar

Joined: Thu Feb 03, 2011 11:18 am
Posts: 476
Has thanked: 42 times
Have thanks: 287 times
Some cars only have LOD2 or LOD3 windows.

_________________
Please post any requests or issues with my tools in the appropriate topics.
I'm sorry if I don't reply or if I ignore PMs. My time is very limited.


Top
 Profile  
 
 Post subject: Re: Asphalt 8 .pig
PostPosted: Mon May 19, 2014 10:48 am 
Offline
mega-veteran
mega-veteran

Joined: Mon Apr 26, 2010 6:51 am
Posts: 250
Has thanked: 61 times
Have thanks: 12 times
Chipicao wrote:
Some cars only have LOD2 or LOD3 windows.


Noted. Might as well convert one of them cars to either The Sims 3, GTA IV or Need for Speed. :)


Top
 Profile  
 
 Post subject: Re: Asphalt 8 .pig
PostPosted: Tue May 20, 2014 6:26 am 
Offline
ultra-veteran
ultra-veteran
User avatar

Joined: Thu Feb 03, 2011 11:18 am
Posts: 476
Has thanked: 42 times
Have thanks: 287 times
I updated the script with a few fixes related to track models and added an option to import all .pig files within a folder. Use it with caution, you don't wanna load all game files by accident.

_________________
Please post any requests or issues with my tools in the appropriate topics.
I'm sorry if I don't reply or if I ignore PMs. My time is very limited.


Top
 Profile  
 
 Post subject:
PostPosted: Sat Sep 13, 2014 8:38 am 
Offline
advanced
User avatar

Joined: Sun Aug 10, 2014 10:33 am
Posts: 49
Has thanked: 11 times
Have thanks: 0 time
Sorry, how to import/view .pig file?

_________________
Image


Top
 Profile  
 
 Post subject: Re: Asphalt 8 .pig
PostPosted: Sat Sep 13, 2014 12:27 pm 
Offline
ultra-veteran
ultra-veteran
User avatar

Joined: Thu Feb 03, 2011 11:18 am
Posts: 476
Has thanked: 42 times
Have thanks: 287 times
4th script on this page: viewtopic.php?f=16&t=11095

_________________
Please post any requests or issues with my tools in the appropriate topics.
I'm sorry if I don't reply or if I ignore PMs. My time is very limited.


Top
 Profile  
 
 Post subject: Re: Asphalt 8 .pig
PostPosted: Sun Sep 28, 2014 8:08 pm 
Offline
ultra-n00b

Joined: Sun Sep 28, 2014 7:31 pm
Posts: 9
Has thanked: 0 time
Have thanks: 0 time
I can't seem to extract the .obb file - I've tried the custom pak extractor and the zip unscrambler but no luck :(

I have the android .obb - do i need the iOS one or..?


Top
 Profile  
 
 Post subject: Re: Asphalt 8 .pig
PostPosted: Mon Sep 29, 2014 11:08 am 
Offline
beginner

Joined: Sun Aug 10, 2014 2:13 pm
Posts: 26
Has thanked: 1 time
Have thanks: 1 time
clang7775 wrote:
I can't seem to extract the .obb file - I've tried the custom pak extractor and the zip unscrambler but no luck :(

I have the android .obb - do i need the iOS one or..?


rename OBB with ZIP and open it with Winrar or Winzip


Top
 Profile  
 
 Post subject: Re: Asphalt 8 .pig
PostPosted: Mon Sep 29, 2014 4:50 pm 
Offline
ultra-n00b

Joined: Sun Sep 28, 2014 7:31 pm
Posts: 9
Has thanked: 0 time
Have thanks: 0 time
hermit wrote:
rename OBB with ZIP and open it with Winrar or Winzip


I tried that but it says its an invalid archive :(


Top
 Profile  
 
 Post subject: Re: Asphalt 8 .pig
PostPosted: Mon Sep 29, 2014 10:08 pm 
Offline
beginner

Joined: Sun Aug 10, 2014 2:13 pm
Posts: 26
Has thanked: 1 time
Have thanks: 1 time
clang7775 wrote:
hermit wrote:
rename OBB with ZIP and open it with Winrar or Winzip


I tried that but it says its an invalid archive :(


I used Winrar 5.10


Top
 Profile  
 
 Post subject: Re: Asphalt 8 .pig
PostPosted: Tue Sep 30, 2014 7:22 pm 
Offline
beginner

Joined: Sun Aug 10, 2014 2:13 pm
Posts: 26
Has thanked: 1 time
Have thanks: 1 time
I have this problem :(
Image


Top
 Profile  
 
 Post subject: Re: Asphalt 8 .pig
PostPosted: Wed Oct 01, 2014 12:42 pm 
Offline
advanced
User avatar

Joined: Mon Aug 11, 2014 11:42 am
Posts: 72
Has thanked: 28 times
Have thanks: 11 times
The script doesn't works on lastest "Metal Update" 1.6.1
(Peugeot onyx,Agear one:1)

Error screen

Image

can you please fix it? :)

UPDATE:

Textures also turn into mess :[
Image


Top
 Profile  
 
 Post subject: Re: Asphalt 8 .pig
PostPosted: Wed Oct 01, 2014 1:42 pm 
Offline
ultra-veteran
ultra-veteran
User avatar

Joined: Thu Feb 03, 2011 11:18 am
Posts: 476
Has thanked: 42 times
Have thanks: 287 times
The new version has vertex and index buffers compressed with lz4, textures as well.

Unfortunately it's impossible to use maxscript for decompression. I will see if I can make a standalone tool to export models as FBX or OBJ.

_________________
Please post any requests or issues with my tools in the appropriate topics.
I'm sorry if I don't reply or if I ignore PMs. My time is very limited.


Top
 Profile  
 
 Post subject: Re: Asphalt 8 .pig
PostPosted: Sun Oct 05, 2014 8:25 pm 
Offline
ultra-veteran
ultra-veteran
User avatar

Joined: Thu Feb 03, 2011 11:18 am
Posts: 476
Has thanked: 42 times
Have thanks: 287 times
Work in progress

Image


_________________
Please post any requests or issues with my tools in the appropriate topics.
I'm sorry if I don't reply or if I ignore PMs. My time is very limited.


Top
 Profile  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 74 posts ]  Go to page Previous  1, 2, 3, 4, 5  Next

All times are UTC + 1 hour


Who is online

Users browsing this forum: zwrtron and 6 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group