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 Post subject: Gran Turismo 3 and 4 cars ripping?
PostPosted: Wed Nov 06, 2013 9:02 am 
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Hi,
here's the files of one of cars from GT4. In my opinion .car file is 3d model and .pat file is texture.
Someone know how to rip these files?

http://www.4shared.com/rar/j-GKqDFx/pk156.html or http://www.uploadmb.com/dw.php?id=1383728549

1. Extraction tool for GT3/GT4.vol = extract compressed files of cars (pk0156 etc):
GT3FSExtract: http://www.4shared.com/zip/BP5EV8np/GT3FSExtract.html or http://www.uploadmb.com/dw.php?id=1383728470
GT3vol: http://www.4shared.com/zip/OalSltb2/gt3vol.html or http://www.uploadmb.com/dw.php?id=1383728411

2. Extraction tool for compressed car files (like pk0156) = it gives you files .car and .pat etc.:
OFFZIP: http://www.4shared.com/zip/o4BqbvQt/offzip.html or http://www.uploadmb.com/dw.php?id=1383728504

3. And one man do that quickBMS script (export .car to .3ds format), but it not work's for me correctly:
GT4 BMS script: http://www.4shared.com/file/PC6_hmgf/GT4eememoryto3ds.html or http://www.uploadmb.com/dw.php?id=1383728591


And original (compressed) car files form GT4.vol
GT4 car files: PM only

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Last edited by MateSMC on Thu Nov 07, 2013 11:09 am, edited 5 times in total.

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 Post subject: Re: Gran Turismo 3 and 4 cars ripping?
PostPosted: Wed Nov 06, 2013 9:26 am 
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Is there a way to download from 4shared other than using facebook/twitter/google+?

For facebook it says: "4shared gets the following infos: your profil, email address etc."

That's not funny, imho.
On 'cancel' it redirects me back to 4shared trying to connect to twitter or something else.
So sorry, can't help you.

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extracting simple models: http://forum.xentax.com/viewtopic.php?f=29&t=10894
Make_H2O-ForzaHor3-jm9.zip

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 Post subject: Re: Gran Turismo 3 and 4 cars ripping?
PostPosted: Wed Nov 06, 2013 9:41 am 
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Oh, sorry. I have account (free) on this site.
On 4shared is possible to create account without using social networks.
Click on Sign up under social networks buttons (in pop-up menu), or on the header of site is Sign Up.

But If you have upload server without Signing up, i can reupload files.


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 Post subject: Re: Gran Turismo 3 and 4 cars ripping?
PostPosted: Wed Nov 06, 2013 9:59 am 
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I use http://www.uploadmb.com/ for example.

(Disadvantage is that files are erased after 30 days without a download.)

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"you can't always get things served on a silver tray"
extracting simple models: http://forum.xentax.com/viewtopic.php?f=29&t=10894
Make_H2O-ForzaHor3-jm9.zip

"We are Microsoft. You will be assimilated. Resistance is Futile."


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 Post subject: Re: Gran Turismo 3 and 4 cars ripping?
PostPosted: Wed Nov 06, 2013 10:17 am 
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Ok, reuploaded... =)


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 Post subject: Re: Gran Turismo 3 and 4 cars ripping?
PostPosted: Wed Nov 06, 2013 11:08 am 
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Thx.
Quote:
Extraction tool for extracted car files (like pk0156):
What does that mean?
Does it mean offzip to be used on pk0156? If so could you post the command line, please?

So 0001d008.car is one of the extracted files? There's some floats (IEEE754 format, 4 bytes) but I don't see face indices so far.

From 0x49F80 seems to be some texture data: Image

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"you can't always get things served on a silver tray"
extracting simple models: http://forum.xentax.com/viewtopic.php?f=29&t=10894
Make_H2O-ForzaHor3-jm9.zip

"We are Microsoft. You will be assimilated. Resistance is Futile."


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 Post subject: Re: Gran Turismo 3 and 4 cars ripping?
PostPosted: Wed Nov 06, 2013 1:32 pm 
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Command line in CMD like this:
G:\offzip\offzip.exe -a -z -15 G:\GT4\cars\pk0156 G:\GT4\cars -0


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 Post subject: Re: Gran Turismo 3 and 4 cars ripping?
PostPosted: Wed Nov 06, 2013 2:28 pm 
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thx! (not seeing -z is a "sub option" only so I forgot the main option -a :roll: )

Anyway the prob with the face indices remains.
It could help if you had another small *.car file. Or another object, since the uncompressed size should be <100 kB if possible.

edit: your last uploaded file is too big to download for me. Just as a hint: it also might violate forum rules.
If so maybe better delete it before the whole post is. :)

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"you can't always get things served on a silver tray"
extracting simple models: http://forum.xentax.com/viewtopic.php?f=29&t=10894
Make_H2O-ForzaHor3-jm9.zip

"We are Microsoft. You will be assimilated. Resistance is Futile."


Last edited by shakotay2 on Wed Nov 06, 2013 4:14 pm, edited 1 time in total.

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 Post subject: Re: Gran Turismo 3 and 4 cars ripping?
PostPosted: Wed Nov 06, 2013 3:27 pm 
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Looking forward this thread. 8)

If you want to upload something, do it on MEDIAFIRE, it's the best upload site with MEGA right now.

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 Post subject: Re: Gran Turismo 3 and 4 cars ripping?
PostPosted: Mon Feb 10, 2014 6:47 am 
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Found some useful information here.
Looks very promising, but sample model has many intersected polygons inside.
Image


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 Post subject: Re: Gran Turismo 3 and 4 cars ripping?
PostPosted: Thu Aug 21, 2014 10:09 pm 
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...did you manage to extract tracks from GT3?

Cheers...


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 Post subject: Re: Gran Turismo 3 and 4 cars ripping?
PostPosted: Tue Aug 26, 2014 7:29 pm 
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Andrakann wrote:
Found some useful information here.
Looks very promising, but sample model has many intersected polygons inside.
Image


I did everything by theese instructions,but got only 3 panels(literally,3 flat faces) and absolutely messed up wheel.


Of course,you can hardly rip cars from GTPSP,they are the same,sometimes even a little better,But GT3 and GT4 has some great cars like nike one or Auto union,Ford T...

Also,extracting tracks would be amazing too,they are very detailed and unique

As a proof,here are the cars i extracted from GTPSP
Image
Image
Image
Image
Image
Image
Image
Image

But cars have some serious problems...

For some reason(I think because of PlayStation Platform):
1)textures don't have actual alpha layers
2)UV's are sometimes absolutely strange and not right...
3)No Normals with my ripping method
4)thousands of parts with my method

Image
Image
Image
Image
Image
Image
Image
Image

Also,I can't rip tracks by my method...
Image


So please,can anyone help to decrypt original game files to rip meshes and extract textures...automatically :roll:
That would be absolutely amazing!

:)


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 Post subject: Re: Gran Turismo 3 and 4 cars ripping?
PostPosted: Sat Sep 06, 2014 3:44 am 
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Long for cerbera.

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 Post subject: Re: Gran Turismo 3 and 4 cars ripping?
PostPosted: Tue Mar 15, 2016 9:35 am 
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ultra-n00b

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MateSMC wrote:
Hi,
here's the files of one of cars from GT4. In my opinion .car file is 3d model and .pat file is texture.
Someone know how to rip these files?
Luxury Car Hire New Zealand
http://www.4shared.com/rar/j-GKqDFx/pk156.html or http://www.uploadmb.com/dw.php?id=1383728549

1. Extraction tool for GT3/GT4.vol = extract compressed files of cars (pk0156 etc):
GT3FSExtract: http://www.4shared.com/zip/BP5EV8np/GT3FSExtract.html or http://www.uploadmb.com/dw.php?id=1383728470
GT3vol: http://www.4shared.com/zip/OalSltb2/gt3vol.html or http://www.uploadmb.com/dw.php?id=1383728411

2. Extraction tool for compressed car files (like pk0156) = it gives you files .car and .pat etc.:
OFFZIP: http://www.4shared.com/zip/o4BqbvQt/offzip.html or http://www.uploadmb.com/dw.php?id=1383728504

3. And one man do that quickBMS script (export .car to .3ds format), but it not work's for me correctly:
GT4 BMS script: http://www.4shared.com/file/PC6_hmgf/GT4eememoryto3ds.html or http://www.uploadmb.com/dw.php?id=1383728591


And original (compressed) car files form GT4.vol
GT4 car files: PM only



View this topic may be this will help you: viewtopic.php?f=16&t=12805


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 Post subject: Re: Gran Turismo 3 and 4 cars ripping?
PostPosted: Tue Jun 14, 2016 1:16 am 
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...didn't want to start a new thread, just wondering if it is possible to get track models?
Was looking at the SS Route 11, would like to get my hands on it... thanks



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