XeNTaX Forum Index
Forum MultiEx Commander Tools Tools Home
It is currently Mon Oct 22, 2018 5:11 pm

All times are UTC + 1 hour


Forum rules


Please click here to view the forum rules



Post new topic Reply to topic  [ 778 posts ]  Go to page Previous  1 ... 36, 37, 38, 39, 40, 41, 42 ... 52  Next
Author Message
 Post subject: Re: WebGL ripping of a model from sketchfab
PostPosted: Sat Jul 14, 2018 5:27 pm 
Offline
veteran
User avatar

Joined: Sat Nov 01, 2014 10:05 pm
Posts: 134
Location: Les Gobelins
Has thanked: 16 times
Have thanks: 24 times

So, little update :

1. Ninja Ripper doesn't work with Sketchfab anymore.

2. Please sent PM to me or tpcrew or other people who agree to rip for you (i'm a bit busy in this moment so if I don't answer ask someone else)

3. Only Sketchfab files here, for Artstation and games there are other topics.

4. Do not distribute the extraction method if you know one who works if you don't want it to stop working like Ninja Ripper. Dont't ask me for it neither cuz I don't give it.

5. No links posted directly here, use PM.

6. Enjoy !

You can make the ads go away by registering


_________________
1. Ninja Ripper doesn't work with Sketchfab

2. Don't distribute the extraction method

3. Three models only

4. No buyable models


ImageImage


Last edited by M0fD on Sun Jul 15, 2018 3:38 pm, edited 1 time in total.

Top
 Profile  
 
 Post subject: Re: WebGL ripping of a model from sketchfab
PostPosted: Sat Jul 14, 2018 7:16 pm 
Offline
mega-veteran
mega-veteran

Joined: Fri Jul 08, 2011 10:36 am
Posts: 242
Has thanked: 38 times
Have thanks: 204 times
M0fD wrote:
Do not distribute the extraction method if you know one who works if you don't want it to stop working like Ninja Ripper.

They can't stop the ripping as long as they use WebGL. They managed to block the context hooks like WebGL Inspector or Ninja Ripper, but those aren't really needed anyway. You can always look at the javascript source and find the part where the meshes are rendered. I don't think they can do much about that.


Top
 Profile  
 
 Post subject: Re: WebGL ripping of a model from sketchfab
PostPosted: Sat Jul 14, 2018 9:33 pm 
Offline
veteran

Joined: Fri Oct 16, 2015 8:05 pm
Posts: 131
Has thanked: 2 times
Have thanks: 68 times
M0fD wrote:
4. Do not distribute the extraction method if you know one who works if you don't want it to stop working like Ninja Ripper. Dont't ask me for it neither cuz I don't give it.


ohh. i just came here and... oops.

if they patch it isn't that the fun part to crack it again? not just dumping model after model. :D


Top
 Profile  
 
 Post subject: Re: WebGL ripping of a model from sketchfab
PostPosted: Sat Jul 14, 2018 10:36 pm 
Offline
veteran
User avatar

Joined: Sat Nov 01, 2014 10:05 pm
Posts: 134
Location: Les Gobelins
Has thanked: 16 times
Have thanks: 24 times
episoder wrote:
M0fD wrote:
4. Do not distribute the extraction method if you know one who works if you don't want it to stop working like Ninja Ripper. Dont't ask me for it neither cuz I don't give it.


ohh. i just came here and... oops.

if they patch it isn't that the fun part to crack it again? not just dumping model after model. :D


If they patch it, who knows if the one who can rip after that can be here, in this forum ? Maybe he gonna keep it for himself.

Plus, the fun part is not the crack method but the model himself and a new method can take years to be found.

_________________
1. Ninja Ripper doesn't work with Sketchfab

2. Don't distribute the extraction method

3. Three models only

4. No buyable models


ImageImage


Top
 Profile  
 
 Post subject: Re: WebGL ripping of a model from sketchfab
PostPosted: Sun Jul 15, 2018 11:10 pm 
Offline
mega-veteran
mega-veteran

Joined: Fri Jul 08, 2011 10:36 am
Posts: 242
Has thanked: 38 times
Have thanks: 204 times
M0fD wrote:
Plus, the fun part is not the crack method but the model himself and a new method can take years to be found.

I think you are thinking too highly of Sketchfab. No matter what they do, they can't change how the graphic rendering works. Here is a "new method" within a day :D Tested it with a recent model : https://sketchfab.com/models/76824e4acc ... 0f114dff2a

Image

I believe there are also other people on the forums who can find ways to get these models, but they aren't interested probably. Nothing that works on the client-side can really be protected.


Top
 Profile  
 
 Post subject: Re: WebGL ripping of a model from sketchfab
PostPosted: Sun Jul 15, 2018 11:48 pm 
Offline
veteran
User avatar

Joined: Sat Nov 01, 2014 10:05 pm
Posts: 134
Location: Les Gobelins
Has thanked: 16 times
Have thanks: 24 times
akderebur wrote:
M0fD wrote:
Plus, the fun part is not the crack method but the model himself and a new method can take years to be found.

I think you are thinking too highly of Sketchfab. No matter what they do, they can't change how the graphic rendering works. Here is a "new method" within a day :D Tested it with a recent model : https://sketchfab.com/models/76824e4acc ... 0f114dff2a

I believe there are also other people on the forums who can find ways to get these models, but they aren't interested probably. Nothing that works on the client-side can really be protected.


I hope you're right.
For the method, I have one who works perfectly with the textures so I want to keep it (:

_________________
1. Ninja Ripper doesn't work with Sketchfab

2. Don't distribute the extraction method

3. Three models only

4. No buyable models


ImageImage


Top
 Profile  
 
 Post subject: Re: WebGL ripping of a model from sketchfab
PostPosted: Mon Jul 16, 2018 12:29 am 
Offline
mega-veteran
mega-veteran

Joined: Fri Jul 08, 2011 10:36 am
Posts: 242
Has thanked: 38 times
Have thanks: 204 times
M0fD wrote:
For the method, I have one who works perfectly with the textures so I want to keep it (:

I have the UVs, so texture is drag and drop basically.

Image


Top
 Profile  
 
 Post subject: Re: WebGL ripping of a model from sketchfab
PostPosted: Mon Jul 16, 2018 2:47 am 
Offline
veteran
User avatar

Joined: Sat Nov 01, 2014 10:05 pm
Posts: 134
Location: Les Gobelins
Has thanked: 16 times
Have thanks: 24 times
akderebur wrote:
M0fD wrote:
For the method, I have one who works perfectly with the textures so I want to keep it (:

I have the UVs, so texture is drag and drop basically.


Well yeah, obviously but when there are multi textures like f0, normal map or roughness, that's a time saver to have them put automatically. Before I found the good tool I use now, I had to put them one by one and that's a pain in the *ss.
Luckily I don't have to drag'n drop them anymore so that's why I hope it's not gonna be patched.

_________________
1. Ninja Ripper doesn't work with Sketchfab

2. Don't distribute the extraction method

3. Three models only

4. No buyable models


ImageImage


Top
 Profile  
 
 Post subject: Re: WebGL ripping of a model from sketchfab
PostPosted: Tue Jul 24, 2018 2:47 am 
Offline
ultra-n00b

Joined: Fri May 19, 2017 3:37 am
Posts: 1
Has thanked: 0 time
Have thanks: 0 time
I normally don't do this but NinjaRipper was my last hope to get this one:
https://sketchfab.com/models/44f607362d ... 460a5b9422

Would really appreciate if someone could rip this for me. Need it for a class, thanks again!


Top
 Profile  
 
 Post subject: Re: WebGL ripping of a model from sketchfab
PostPosted: Tue Jul 24, 2018 3:34 pm 
Offline
beginner
User avatar

Joined: Sun Jan 08, 2012 12:36 pm
Posts: 24
Has thanked: 11 times
Have thanks: 14 times
NghtmrSrph wrote:
I normally don't do this but NinjaRipper was my last hope to get this one:
https://sketchfab.com/models/44f607362d ... 460a5b9422

Would really appreciate if someone could rip this for me. Need it for a class, thanks again!


Guys, read this first:
Code:
http://forum.xentax.com/viewtopic.php?f=16&t=10668&start=570


And in my case I add a rule:
From now on only 1 model per user

I'm sorry, but from now on I'll have less time to devote to this.


Top
 Profile  
 
 Post subject: Re: WebGL ripping of a model from sketchfab
PostPosted: Thu Jul 26, 2018 1:38 pm 
Offline
ultra-n00b

Joined: Wed Jul 06, 2016 7:31 pm
Posts: 2
Has thanked: 0 time
Have thanks: 0 time
anyone help rip this for me
please i tried and failed so many times

i would be grateful

thank you


Image


Last edited by ch0pper on Thu Jul 26, 2018 1:52 pm, edited 1 time in total.

Top
 Profile  
 
 Post subject: Re: WebGL ripping of a model from sketchfab
PostPosted: Thu Jul 26, 2018 1:46 pm 
Offline
veteran
User avatar

Joined: Sat Nov 01, 2014 10:05 pm
Posts: 134
Location: Les Gobelins
Has thanked: 16 times
Have thanks: 24 times
ch0pper wrote:
anyone help rip this for me
please i tried and failed so many times

i would be grateful

thank you

https://sketchfab.com/models/04ead705e7 ... f6edde2de2


Hahahahahaha 8D

There is a download button you silly !

You didn't try very well.

_________________
1. Ninja Ripper doesn't work with Sketchfab

2. Don't distribute the extraction method

3. Three models only

4. No buyable models


ImageImage


Top
 Profile  
 
 Post subject: Re: WebGL ripping of a model from sketchfab
PostPosted: Thu Jul 26, 2018 1:54 pm 
Offline
ultra-n00b

Joined: Wed Jul 06, 2016 7:31 pm
Posts: 2
Has thanked: 0 time
Have thanks: 0 time
oh my god it was because
i was not logged in

thank you :)


M0fD wrote:
ch0pper wrote:
anyone help rip this for me
please i tried and failed so many times

i would be grateful

thank you

https://sketchfab.com/models/04ead705e7 ... f6edde2de2


Hahahahahaha 8D

There is a download button you silly !

You didn't try very well.


Top
 Profile  
 
 Post subject: Re: WebGL ripping of a model from sketchfab
PostPosted: Thu Jul 26, 2018 1:55 pm 
Offline
veteran
User avatar

Joined: Sat Nov 01, 2014 10:05 pm
Posts: 134
Location: Les Gobelins
Has thanked: 16 times
Have thanks: 24 times
No problem, anytime.

_________________
1. Ninja Ripper doesn't work with Sketchfab

2. Don't distribute the extraction method

3. Three models only

4. No buyable models


ImageImage


Top
 Profile  
 
 Post subject: Re: WebGL ripping of a model from sketchfab
PostPosted: Sat Jul 28, 2018 1:04 pm 
Offline
ultra-n00b
User avatar

Joined: Sat Jul 28, 2018 11:30 am
Posts: 2
Has thanked: 2 times
Have thanks: 0 time
Can someone be so kind to help me procure this model?
https://sketchfab.com/models/efd80e16c2 ... 0a14d8eb99

Thanks in advance!

If your feeling kind, I'd like these models as well.
https://sketchfab.com/models/abe468163f ... 71e4c718c6
https://sketchfab.com/models/71a6f6b2d5 ... 1f1e54f68c



Top
 Profile  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 778 posts ]  Go to page Previous  1 ... 36, 37, 38, 39, 40, 41, 42 ... 52  Next

All times are UTC + 1 hour


Who is online

Users browsing this forum: CrookshankS and 7 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group