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 Post subject: Re: WebGL ripping of a model from sketchfab
PostPosted: Wed Apr 11, 2018 8:52 pm 
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trebor wrote:
but someone who is familiar with the blender api needs to take a day or two and update the calls.


So now you know why nobody gonna make it if it's already woring.


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 Post subject: Re: WebGL ripping of a model from sketchfab
PostPosted: Wed Apr 11, 2018 8:56 pm 
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M0fD wrote:
trebor wrote:
but someone who is familiar with the blender api needs to take a day or two and update the calls.


So now you know why nobody gonna make it if it's already woring.


Right. It’s super annoying to have to run this all in a VM because of the version problems. Someone who knows how will be sufficiently annoyed and fix it. I hope.


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 Post subject: Re: WebGL ripping of a model from sketchfab
PostPosted: Wed Apr 11, 2018 9:00 pm 
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I don't have any difficulty... I have both old Python and both Blenders and It works fine.


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 Post subject: Re: WebGL ripping of a model from sketchfab
PostPosted: Wed Apr 11, 2018 9:01 pm 
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Hello guys,

I am a big fun of Kingdom Death and would like to print those - could anyone help me with those models (textures are not needed):

https://sketchfab.com/models/a43d93a7e4 ... e20cf971f3
https://sketchfab.com/models/315a258ec7 ... 0aa41d7a23
https://sketchfab.com/models/e922141bed ... bbdfadb553
https://sketchfab.com/models/063fbd3576 ... f91ee7fce3
https://sketchfab.com/models/8a46133d69 ... 2ffa58f693
https://sketchfab.com/models/68f1994b88 ... 50b33dd30a


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 Post subject: Re: WebGL ripping of a model from sketchfab
PostPosted: Wed Apr 11, 2018 9:18 pm 
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M0fD wrote:
I don't have any difficulty... I have both old Python and both Blenders and It works fine.


Good for you.


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 Post subject: Re: WebGL ripping of a model from sketchfab
PostPosted: Wed Apr 11, 2018 9:42 pm 
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trebor wrote:
M0fD wrote:
I don't have any difficulty... I have both old Python and both Blenders and It works fine.


Good for you.


Yay ! i'm so happy i could die ! :wv:


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 Post subject: Re: WebGL ripping of a model from sketchfab
PostPosted: Thu Apr 12, 2018 8:43 am 
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Hello guys! any way to find the last ninja importer 1.3 beta 8 ? someone can share it please ?

Thanks in advance.


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 Post subject: Re: WebGL ripping of a model from sketchfab
PostPosted: Fri Apr 13, 2018 1:32 am 
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can you guys pls rewrite the entire process for blender, python in a simple way?


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 Post subject: Re: WebGL ripping of a model from sketchfab
PostPosted: Fri Apr 13, 2018 9:39 am 
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^ Bump this. Anyone up for explaining the process?


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 Post subject: Re: WebGL ripping of a model from sketchfab
PostPosted: Fri Apr 13, 2018 1:02 pm 
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http://xxxxxxx + Google trad.

Enjoy !


Last edited by M0fD on Fri Apr 13, 2018 4:38 pm, edited 1 time in total.

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 Post subject: Re: WebGL ripping of a model from sketchfab
PostPosted: Fri Apr 13, 2018 3:54 pm 
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0 + Google trad.

Enjoy ![/quote]
this is not easy to understand... it is so intricated,,,a lot of confusing information in where to put files...


Last edited by Gepejantes on Sat Apr 14, 2018 6:24 pm, edited 1 time in total.

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 Post subject: Re: WebGL ripping of a model from sketchfab
PostPosted: Fri Apr 13, 2018 4:12 pm 
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Really ? Seems ok to me, 0 difficulty.


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 Post subject: Re: WebGL ripping of a model from sketchfab
PostPosted: Sat Apr 14, 2018 6:43 am 
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M0fD wrote:
http://xxxxxxx + Google trad.

Enjoy !



Just read several times that you can understand, I followed all the steps even then in the last part of importing the file to Blender give an error.


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 Post subject: Re: WebGL ripping of a model from sketchfab
PostPosted: Sat Apr 14, 2018 2:30 pm 
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Sakuraba wrote:
M0fD wrote:
http://xxxxxxx + Google trad.

Enjoy !



Just read several times that you can understand, I followed all the steps even then in the last part of importing the file to Blender give an error.


then check the console for the error and find out what it says. the error will probably tell you what you need to fix.
the process works. you need to learn how to debug errors.


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 Post subject: Re: WebGL ripping of a model from sketchfab
PostPosted: Sat Apr 14, 2018 5:52 pm 
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trebor wrote:
Sakuraba wrote:
M0fD wrote:
http://xxxxxxx + Google trad.

Enjoy !



Just read several times that you can understand, I followed all the steps even then in the last part of importing the file to Blender give an error.


then check the console for the error and find out what it says. the error will probably tell you what you need to fix.
the process works. you need to learn how to debug errors.


I'll upload the files here and you'll see if it works for you.


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