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 Post subject: Re: Kinect Star Wars dfm
PostPosted: Fri Sep 14, 2018 6:01 pm 
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Toy Story Mania uses the exact same format, but it doesn't load anything. Is there a difference or am I missing a step?

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https://puu.sh/BuXlj.zip

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 Post subject: Re: Kinect Star Wars dfm
PostPosted: Fri Sep 14, 2018 7:04 pm 
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This script was made for 360 big endian format.
Your file you posted is little endian.
It is a different format they changed a lot of things in this version.


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 Post subject: Re: Kinect Star Wars dfm
PostPosted: Fri Sep 14, 2018 10:46 pm 
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chrrox wrote:
This script was made for 360 big endian format.
Your file you posted is little endian.
It is a different format they changed a lot of things in this version.

Is it like a completely different format or is there a small change to the script that'll fix it?


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 Post subject: Re: Kinect Star Wars dfm
PostPosted: Fri Sep 28, 2018 6:50 am 
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Chrrox , can you update your script to read .smf files ?? regards


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 Post subject: Re: Kinect Star Wars dfm
PostPosted: Fri Sep 28, 2018 8:04 am 
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Does this tool not work? viewtopic.php?f=16&t=11436&p=111156&hilit=KinectStarWars.txt#p111156
Was made for big endian, afair.
(static models only, no chars (not tested), no anims)

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Bigchillghost, Reverse Engineering a Game Model: http://forum.xentax.com/viewtopic.php?f=29&t=17889
extracting simple models: http://forum.xentax.com/viewtopic.php?f=29&t=10894
Make_H2O-ForzaHor3-jm9.zip


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 Post subject: Re: Kinect Star Wars dfm
PostPosted: Fri Sep 28, 2018 5:06 pm 
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shakotay2 wrote:
Does this tool not work? https://forum.xentax.com/viewtopic.php? ... xt#p111156
Was made for big endian, afair.
(static models only, no chars (not tested), no anims)



Hi Shakotay

it work fine ..
but since i have crash my previous hard drive, as i have told you …
i try to work again on them, and look on start address of each .smf files … close to 1200 files who has been never checked…

by hand it will take a loooong time ..
i need just to relearn everything you trained me …
may be you can help me just be identified start address of these files .. i will study the way and find myself the way .. for the next 1000 files ^^

https://ufile.io/3px06


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 Post subject: Re: Kinect Star Wars dfm
PostPosted: Fri Sep 28, 2018 5:54 pm 
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Hi CZW,
I've answered in the above linked smf thread.


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Bigchillghost, Reverse Engineering a Game Model: http://forum.xentax.com/viewtopic.php?f=29&t=17889
extracting simple models: http://forum.xentax.com/viewtopic.php?f=29&t=10894
Make_H2O-ForzaHor3-jm9.zip


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