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 Post subject: .43 files?
PostPosted: Thu May 18, 2017 11:16 pm 
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Alright

Here is my problem.

I have ripped many .43 meshes but 43toOBJ does not work. I am a noob. Can you convert .43 files to a more common 3d model format like .dae, obj, fbx, 3ds, mb, ma, mlt, blend, stl, or ply?

If you do so, thanks.

here are the files: https://drive.google.com/open?id=0B8TdcvcEJDiNcWlpMV9tcnR5bGs

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 Post subject: Re: .43 files?
PostPosted: Fri May 19, 2017 5:32 am 
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rustyshackleford wrote:
Can you convert .43 files to a more common 3d model format like .dae, obj, fbx, 3ds, mb, ma, mlt, blend, stl, or ply?
to a more common format than which format?

Anyways, .43 is pretty simple, so hex2obj works like a charm:

There was a Noesis script, too, iirc. (Use forum search: viewtopic.php?f=10&t=14678&p=120687&hilit=unity+finale00#p120687)


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Extracting simple models: http://forum.xentax.com/viewtopic.php?f=29&t=10894
Make_H2O-ForzaHor3-jm9.zip

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 Post subject: Re: .43 files?
PostPosted: Fri May 19, 2017 10:40 am 
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since finale00's Noesis python script doesn't work with your sample i just whipped up this one :D

i been meaning to do this for a while anyway :]


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 Post subject: Re: .43 files?
PostPosted: Fri May 19, 2017 10:50 pm 
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AceWell wrote:
since finale00's Noesis python script doesn't work with your sample i just whipped up this one :D

i been meaning to do this for a while anyway :]

thanks :mrgreen:

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