XeNTaX
http://forum.xentax.com/

WARHAMMER 40 000 : CHAOS GATE *.DS File (Sounds archive!)
http://forum.xentax.com/viewtopic.php?f=15&t=2359
Page 1 of 1

Author:  Yarost [ Tue Jan 09, 2007 12:39 am ]
Post subject:  WARHAMMER 40 000 : CHAOS GATE *.DS File (Sounds archive!)

Hi,
I'd like to extract the sound files from this old game from SSI : Chaos Gate,which seem to be stored in what seems to be an archive named wh40.ds in the Sounds folder. I'm 100% sure it contains *.wav files because :
-In the game's *.dat files, there are mention of *.wav files
-When I open the file with a hex editor, I can see plenty of files named xxxx.wav
So far I've been unable to extract any of them with many of the rippers/extractors I've tried :(
I hope you guys can help me !
Here is a link of the demo of this game :

http://www.fileplanet.com/11574/10000/f ... Chaos-Gate

Author:  Yarost [ Wed Jan 10, 2007 6:41 pm ]
Post subject: 

Hey, no one wants to look at my case?
Surely it can't be that hard since it's from an old game?(Or maybe I'm wrong? Sorry I don't know much about ripping stuff)
There is a *.ds file provided in the demo so you can check it out...

Author:  Mr.Mouse [ Wed Jan 10, 2007 10:46 pm ]
Post subject: 

Allright, I've cocked up a simple extractor for ya.

Run it in command line:

Code:
dsex <sourcefile> <destination folder>


Worked on the demo .DS file in the sounds dir.

Author:  Yarost [ Thu Jan 11, 2007 12:34 am ]
Post subject: 

Hi,
thanx a lot, it worked wonderfully ! Although I noticed that it doesn't work if the name of folders specified had spaces in them.(I'm pretty new at this stuff) So was it a simple archive file using an easy algorithm?

Author:  Mr.Mouse [ Thu Jan 11, 2007 7:32 am ]
Post subject: 

Hmm, I can have a look, but I should tell you that some wavs are actually saved in the wav folder in the demo, and NOT stored in the ds file, even though they are listed in the header of the ds file.

It's not a very difficult algorithm, but it's not straightforward. The "data" part of each wave file is stored one after the other, they stripped the headers of each wave file and stored the "WAVEfmt " headers in a separate table. THen there's the problem of the "fact" header in a wave file. They do not store this info in the table, so I had some default values. The extractor puts everything back together to a single .wav file.

Just open a .wav file with a hex editor and you can see each field in the wav header. (i.e. "RIFF", "WAVEfmt ", "fact" and "data").

Author:  Yarost [ Thu Jan 11, 2007 7:06 pm ]
Post subject: 

All right,
thanx again for all the help ! You guys rock ! :)

Author:  Edvinke [ Tue Dec 11, 2007 1:27 pm ]
Post subject: 

hi folks,

im new here, can you help me to find out, how to download dsex.exe?
is there a link somewhere here at all?

cheers,
edvin

Author:  Mr.Mouse [ Tue Dec 11, 2007 1:32 pm ]
Post subject: 

Edvinke wrote:
hi folks,

im new here, can you help me to find out, how to download dsex.exe?
is there a link somewhere here at all?

cheers,
edvin


Yes, scroll up to my post. You'll find a download link there. It's invisible to unregistered users. Now that you've registered, you can find it there!

Author:  Edvinke [ Tue Dec 11, 2007 10:09 pm ]
Post subject: 

thanks mate, that was a handy tool!
cheers,
edvin

Author:  ice99 [ Fri Sep 28, 2018 9:17 pm ]
Post subject:  Re: WARHAMMER 40 000 : CHAOS GATE *.DS File (Sounds archive!

I know this thread was forever ago, but I've been looking for something like this off-and-on (not hard enough obviously) for a long time and only now have found it.

Just want to chime in that it's great to get those sound effects extracted and saved me lots of work trying to figure it out myself!

Page 1 of 1 All times are UTC + 1 hour
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group
http://www.phpbb.com/