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 Post subject: Re: [REQ][PC]Crysis 3 .pak files
PostPosted: Mon Apr 01, 2013 6:40 pm 
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Ekey wrote:
Key for decrypt paks from Warface here :P

And you've tested it?

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 Post subject: Re: [REQ][PC]Crysis 3 .pak files
PostPosted: Wed Apr 24, 2013 3:48 pm 
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BioLife wrote:
However, in the CryEngine 3 SDK, there are a tool (RC Tool) which can pack a zip, if we have the key we can repack zips..
But before that we should be able to pack without the key shouldn't we?

Using this commandline
rc /zip M:\test\english_xml_pak_SDK_dec\*.xml M:\test\x.zip
fails:
0:00 Using sort method to add to pack : alphabetically
0:00 Requested 6 files to be packed. Found 6 valid files to add.
0:00 Found 6 valid files to add to zip file
E: 0:00 Failed to create zip file

Any ideas?

BTW the created zip would be a "pak"? (means identical format?)

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 Post subject: Re: [REQ][PC]Crysis 3 .pak files
PostPosted: Thu May 02, 2013 3:57 pm 
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Crysis 2 had a crysis2.xml file for the ingame use of the music. Does such a file exist for CRYSIS 3?

It should be inside the music.pak archive, but I cant seem to extract anything with the given tools :(

If so, can anyone here attach it? I may get my hands on the music through filesharing, but would like to rename the files according to levels and placement.


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 Post subject: Re: [REQ][PC]Crysis 3 .pak files
PostPosted: Mon Jun 17, 2013 3:12 am 
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[quote="Sir Kane"]Use this to reconstruct normal DDS files: [url]http://sktest.aruarose.com/DDSUnsplit.7z[/url].

As for the format, .dds.0 contains the header and smallest three mips, .dds.1 to .dds.[i]n[/i] contain the remaining mips with increasing size.[/quote]


systeme error: missing MSVCR110.dll

Copy/past .dll

Result: application error: 0xc000007b



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 Post subject: Re: [REQ][PC]Crysis 3 .pak files
PostPosted: Mon Sep 30, 2013 6:56 pm 
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something strange with 2 files video.pak and video2.pak. They are just normal zip files but has a symbol in comment section. And game does not load the re-zip files.


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 Post subject: Re: [REQ][PC]Crysis 3 .pak files
PostPosted: Tue Oct 01, 2013 5:45 pm 
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Did u try rc.exe /zip for repacking?

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extracting simple models: http://forum.xentax.com/viewtopic.php?f=29&t=10894
Make_H2O-ForzaHor3-jm9.zip

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 Post subject: Re: [REQ][PC]Crysis 3 .pak files
PostPosted: Wed Dec 04, 2013 12:53 pm 
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Try:
https://www.mediafire.com/?4sc5lkkh4a6jnph

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 Post subject: Re: [REQ][PC]Crysis 3 .pak files
PostPosted: Fri Jun 06, 2014 9:58 am 
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I know this is an old thread, but is anyone able to help with decrypting the Star Citizen Scripts.pak ? Star Citizens recently released Arena Commander module has now encrypted that file.


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 Post subject: Re: [REQ][PC]Crysis 3 .pak files
PostPosted: Thu Nov 06, 2014 12:56 am 
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Any idea how to unpack Evolve paks?


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 Post subject: Re: [REQ][PC]Crysis 3 .pak files
PostPosted: Mon Jan 05, 2015 11:32 pm 
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Monster Hunter Online Benchmark is out, it too uses Cryengine and seems to have encrypted .pak files sadly :(


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 Post subject: Re: [REQ][PC]Crysis 3 .pak files
PostPosted: Sat Feb 21, 2015 12:20 am 
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Yeah I want to know aswell how to unpack the evolve pak files.... anyone,

Installed the Cryengine 3 SDK Sandbox, but not possible to open the pakfiles :/

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 Post subject: Re: [REQ][PC]Crysis 3 .pak files
PostPosted: Sat Feb 21, 2015 7:06 pm 
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Check the Evolve pak thread.


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 Post subject: Re: [REQ][PC]Crysis 3 .pak files
PostPosted: Tue May 02, 2017 5:55 pm 
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how do you repack files back into a pak file?


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 Post subject: Re: [REQ][PC]Crysis 3 .pak files
PostPosted: Mon May 22, 2017 4:15 am 
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Haoose wrote:


PakExtract source is down, Care to re-upload please?



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