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 Post subject: Re: Beyond Good & Evil HD *.BF files (Xbox 360 / PS3)
PostPosted: Tue Oct 30, 2018 10:52 pm 
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Joined: Tue Feb 28, 2012 12:42 am
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ka87 wrote:
IrisTool: New version (0.25.2)
You can download it from here: https://mega.nz/#!qDBTxQjK!G0fqHGsx29GoXLWCw8vF9Sgws3oXQ0_iZXf46taUHIM

Changelog
- Fixed aspect ratio
- Usable FPS-like camera
- Realtime lights support
- Fog support
- Sprite generator support
- Particle engine
- Mesh wave modifier support
- File list searchable, Game object key & name search

Screenshots
Image
Image

The shield's in Hillys are a little messed up.
Image

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 Post subject: Re: Beyond Good & Evil HD *.BF files (Xbox 360 / PS3)
PostPosted: Tue Oct 30, 2018 11:02 pm 
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Joined: Wed Nov 23, 2011 1:14 am
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It is not a problem, they stored a broken geometry morphing during a progress of development and using scripting to disable it. IrisTool can not handle scripting due it is not present in bf file, but compiled into binary file (eg. BGE.exe). Just hit "m" key when you are viewing that level to disable morphing. That should fix this issue.

Escope12 wrote:
ka87 wrote:
IrisTool: New version (0.25.2)
You can download it from here: https://mega.nz/#!qDBTxQjK!G0fqHGsx29GoXLWCw8vF9Sgws3oXQ0_iZXf46taUHIM

Changelog
- Fixed aspect ratio
- Usable FPS-like camera
- Realtime lights support
- Fog support
- Sprite generator support
- Particle engine
- Mesh wave modifier support
- File list searchable, Game object key & name search

Screenshots
Image
Image

The shield's in Hillys are a little messed up.
Image


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 Post subject: Re: Beyond Good & Evil HD *.BF files (Xbox 360 / PS3)
PostPosted: Tue Oct 30, 2018 11:46 pm 
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Joined: Tue Feb 28, 2012 12:42 am
Posts: 103
Has thanked: 34 times
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ka87 wrote:
It is not a problem, they stored a broken geometry morphing during a progress of development and using scripting to disable it. IrisTool can not handle scripting due it is not present in bf file, but compiled into binary file (eg. BGE.exe). Just hit "m" key when you are viewing that level to disable morphing. That should fix this issue.

Escope12 wrote:
ka87 wrote:
IrisTool: New version (0.25.2)
You can download it from here: https://mega.nz/#!qDBTxQjK!G0fqHGsx29GoXLWCw8vF9Sgws3oXQ0_iZXf46taUHIM

Changelog
- Fixed aspect ratio
- Usable FPS-like camera
- Realtime lights support
- Fog support
- Sprite generator support
- Particle engine
- Mesh wave modifier support
- File list searchable, Game object key & name search

Screenshots
Image
Image

The shield's in Hillys are a little messed up.
Image
I didn't know that. Thank you.


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 Post subject: Re: Beyond Good & Evil HD *.BF files (Xbox 360 / PS3)
PostPosted: Thu Nov 08, 2018 1:58 am 
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Joined: Tue Feb 28, 2012 12:42 am
Posts: 103
Has thanked: 34 times
Have thanks: 1 time
How do you hide certain objects when you "Render World"?



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