XeNTaX Forum Index
Forum MultiEx Commander Tools Tools Home
It is currently Sat Jan 19, 2019 8:54 am

All times are UTC + 1 hour


Forum rules


Please click here to view the forum rules



Post new topic Reply to topic  [ 486 posts ]  Go to page Previous  1 ... 29, 30, 31, 32, 33
Author Message
 Post subject: Re: Star Wars - The Old Republic - Beta
PostPosted: Tue Dec 25, 2018 7:58 pm 
Offline
ultra-n00b

Joined: Wed May 02, 2018 1:44 pm
Posts: 6
Has thanked: 1 time
Have thanks: 0 time

RealymanLP wrote:
Rekya wrote:
RealymanLP wrote:
Hey all!

Does anyone know if there is something like a World Viewer for SWTOR?

Edit: New Hash-List: https://drive.google.com/drive/folders/ ... sp=sharing :)


this new file also includes the old hash files?
or is it a new hashfile with only new things?


Of course, the old hashes are still in there. :)


ok thx your awsome <3

You can make the ads go away by registering



Top
 Profile  
 
 Post subject: Re: Star Wars - The Old Republic - Beta
PostPosted: Sat Dec 29, 2018 8:18 pm 
Offline
n00b

Joined: Sat Nov 18, 2017 8:38 pm
Posts: 14
Has thanked: 4 times
Have thanks: 0 time
RealymanLP wrote:
Hey all!

Does anyone know if there is something like a World Viewer for SWTOR?

Edit: New Hash-List: https://drive.google.com/drive/folders/ ... sp=sharing :)


Great! There are 3D models of the new planet Ossus? :mrgreen:


Top
 Profile  
 
 Post subject: Re: Star Wars - The Old Republic - Beta
PostPosted: Sun Dec 30, 2018 11:40 am 
Offline
n00b

Joined: Sat Oct 06, 2018 2:11 pm
Posts: 12
Has thanked: 2 times
Have thanks: 1 time
AkenStyle wrote:
RealymanLP wrote:
Hey all!

Does anyone know if there is something like a World Viewer for SWTOR?

Edit: New Hash-List: https://drive.google.com/drive/folders/ ... sp=sharing :)


Great! There are 3D models of the new planet Ossus? :mrgreen:


Yes, in the hash list are 3D models of Ossus, but unfortunately not all.

_________________
German SWTOR YouTuber
https://www.youtube.com/channel/UCfdsCt ... sz2xzRorYw


Top
 Profile  
 
 Post subject: Re: Star Wars - The Old Republic - Beta
PostPosted: Sun Dec 30, 2018 12:01 pm 
Offline
ultra-n00b

Joined: Thu Sep 27, 2018 12:59 am
Posts: 6
Has thanked: 0 time
Have thanks: 2 times
I have a question about Noesis' GR2-to-OBJ conversion. I see it sometimes failing to perform it (while batch-processing I'm using an MMO mouse macro to just OK it and let it continue). Is there any rhyme or reason for that, say, the object being some special case?

(It isn't terribly important, as I seem to get everything I need converted)


Top
 Profile  
 
 Post subject: Re: Star Wars - The Old Republic - Beta
PostPosted: Wed Jan 02, 2019 11:04 pm 
Offline
ultra-n00b

Joined: Wed May 02, 2018 1:44 pm
Posts: 6
Has thanked: 1 time
Have thanks: 0 time
hi guys did somebody know how to get the real textures of all the armors without the brown texture ?


Top
 Profile  
 
 Post subject: Re: Star Wars - The Old Republic - Beta
PostPosted: Thu Jan 03, 2019 1:41 am 
Offline
ultra-n00b

Joined: Thu Sep 27, 2018 12:59 am
Posts: 6
Has thanked: 0 time
Have thanks: 2 times
Regarding that, which subforum would be best to start a thread specifically about the correct usage of SWTOR's different types of texture maps, XML info, and possibly bones and such to assemble the models in 3D apps such as Blender, 3DSMax and the like? This thread explains most of the texture stuff, but it is too disperse and at times uncomprehensible to mere mortals (say, dyed gear or characters' skin hueing), so it would be nice to get all that simplified somewhere.



Top
 Profile  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 486 posts ]  Go to page Previous  1 ... 29, 30, 31, 32, 33

All times are UTC + 1 hour


Who is online

Users browsing this forum: Google [Bot] and 2 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group