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 Post subject: Re: L.A. Noire
PostPosted: Sun Jun 24, 2012 8:57 pm 
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I can write repacker, but it will only be able to repack files in big.pc and text in atb files. Theres a lot of more files, I think most textures are stored in havok files. Theres also a lot of dgad and ptm files.

Does anyone know how to contact with Falo? He knows how to force game to use extracted files, I sent him a pm, but he was last seen here on 10 June...


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 Post subject: Re: L.A. Noire
PostPosted: Fri Aug 10, 2012 4:25 am 
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Oh god...the wupload link is dead, due the the whole Megaupload scare, they've gone upload only, so you can't download the tools.
BTW-anyone interested in editing models, please try to fix the models of both the Packard Clippers. The rims have screwed up transparent chrome, I think it's a bug with the matlist.


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 Post subject: Re: L.A. Noire
PostPosted: Sat Aug 11, 2012 12:01 pm 
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360AMC wrote:
Oh god...the wupload link is dead, due the the whole Megaupload scare, they've gone upload only, so you can't download the tools.
BTW-anyone interested in editing models, please try to fix the models of both the Packard Clippers. The rims have screwed up transparent chrome, I think it's a bug with the matlist.


Either the matlist or the shaders. And yeah, Bondi/R* really did screw up on that one.


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 Post subject: Re: L.A. Noire
PostPosted: Wed Aug 15, 2012 5:58 pm 
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lUIGUIPIETRO wrote:
I can extract the SEGS files from the BIG files. I can not unpack them SEGS (translator Shit, I understand almost nothing)
Image

One question: Does anyone still has this tool? The original post is deleted by admin


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 Post subject: Re: L.A. Noire
PostPosted: Thu Aug 16, 2012 12:24 am 
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Whoever deleted that post is a dick, seriously.


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 Post subject: Re: L.A. Noire
PostPosted: Thu Aug 16, 2012 3:31 pm 
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Maybe it was deleted because it was uploaded on any server as megaunloap. Still need someone to keep this tool and do not mind giving it to me. Format the hard drive and I lost


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 Post subject: Re: L.A. Noire
PostPosted: Thu Aug 16, 2012 7:06 pm 
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found only b4


Attachments:


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 Post subject: Re: L.A. Noire
PostPosted: Thu Aug 16, 2012 7:52 pm 
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Thanks mate, I am grateful


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 Post subject: Re: L.A. Noire
PostPosted: Tue Aug 28, 2012 7:32 pm 
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Friends, anyone can use the tool to extract and repack the files .Atb?


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 Post subject: Re: L.A. Noire
PostPosted: Tue Aug 28, 2012 8:29 pm 
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I used kramla's scripts (earlier posted here somewhere), and I could make/repack pc/x360/ps3 translation.


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 Post subject: Re: L.A. Noire
PostPosted: Tue Aug 28, 2012 8:35 pm 
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I sent a PM to him, because the files are offline.


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 Post subject: Re: L.A. Noire
PostPosted: Wed Sep 05, 2012 9:07 am 
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can anyone re-post LANOIRE-TOOLS. wupload has been die :cry:
http://www.wupload.com/file/2605715047/ ... -TOOLS.zip


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 Post subject: Re: L.A. Noire
PostPosted: Wed Sep 05, 2012 5:45 pm 
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Kramla's tools (the original files, nothing changed):
PC: https://www.dropbox.com/s/zp7gmi977wm3p ... S.zip?dl=0
X360: https://www.dropbox.com/s/46rm4kwpaw9q1 ... k.zip?dl=0


Last edited by evin on Sat Dec 12, 2015 11:25 am, edited 1 time in total.

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 Post subject: Re: L.A. Noire
PostPosted: Thu Sep 06, 2012 3:34 am 
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evin wrote:

thank you very much :)


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 Post subject: Re: L.A. Noire
PostPosted: Thu Sep 06, 2012 11:32 am 
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Yeah, but I'm still waiting for the model formats to be cracked. Or the textures at the very least.


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