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 Post subject: Re: ARchive_neXt
PostPosted: Wed May 31, 2017 4:11 pm 
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ultra-n00b

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Also, does anyone know where the redcoat soldiers/captains' textures are located? They seem to use CHR_Shared_Cloth_*something*, but I only managed to find the Normal and Diffuse versions, no Specular

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 Post subject: Re: ARchive_neXt
PostPosted: Thu Jun 01, 2017 1:54 pm 
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Hello Can anyone please create Assassin's Creed 1, 2, brotherhood and syndicate forge extractor


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 Post subject: Re: ARchive_neXt
PostPosted: Tue Jun 06, 2017 1:59 pm 
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Does anyone know where CIN_Sword_R_01A is? (AC4)


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 Post subject: Re: ARchive_neXt
PostPosted: Thu Jun 08, 2017 12:39 am 
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How are the sound files called?


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 Post subject: Re: ARchive_neXt
PostPosted: Fri Jun 30, 2017 1:44 pm 
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Please give me ARchive_neXt v4.03.26.4 download link , 4.03.27 can't use for Ghost Recon Wildlands Beta, thanks


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 Post subject: Re: ARchive_neXt
PostPosted: Thu Jul 06, 2017 11:42 am 
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fahad00 wrote:
Hello Can anyone please create Assassin's Creed 1, 2, brotherhood and syndicate forge extractor


ARchive_neXt can already extract from those games afaik.

About the missing files/textures, sadly you have to dig further into the archives. The structure is a bit messy in some cases and what you're looking for could be hidden in different packages.


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 Post subject: Re: ARchive_neXt
PostPosted: Sat Jul 08, 2017 7:20 pm 
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ultra-n00b

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So is For Honor able to extracted from at this moment or is it work in progress?


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 Post subject: Re: ARchive_neXt
PostPosted: Wed Jul 26, 2017 10:20 pm 
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Is there any way to extract the text from the games, like the subtitles or description text ?


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 Post subject: Re: ARchive_neXt
PostPosted: Thu Jul 27, 2017 9:25 am 
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Is it possible to make extraction of all assets at once? it's very timetaking to export resources one by one to be able to combine them into full character.


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