XeNTaX Forum Index
Forum MultiEx Commander Tools Tools Home
It is currently Sat Feb 16, 2019 12:14 am

All times are UTC + 1 hour


Forum rules


Please click here to view the forum rules



Post new topic Reply to topic  [ 40 posts ]  Go to page Previous  1, 2, 3
Author Message
 Post subject: Re: Blacksmith - an Assassin's Creed: Odyssey extraction too
PostPosted: Mon Feb 04, 2019 5:01 am 
Offline
n00b
User avatar

Joined: Tue Sep 05, 2017 6:39 pm
Posts: 15
Has thanked: 1 time
Have thanks: 6 times

PSA: Version 1.2 is now available a day late

As promised, this update includes full .pck soundpack support, faster texture extraction/conversion, partial Steep texture support, and several other changes.

You can make the ads go away by registering



Top
 Profile  
 
 Post subject: Re: Blacksmith - an Assassin's Creed: Odyssey extraction too
PostPosted: Mon Feb 04, 2019 5:48 pm 
Offline
ultra-n00b

Joined: Tue Dec 12, 2017 2:45 pm
Posts: 1
Has thanked: 2 times
Have thanks: 0 time
Thank you both for starting to make this, keep up the good work :) cant wait to have model export too :D


Top
 Profile  
 
 Post subject: Re: Blacksmith - an Assassin's Creed: Odyssey extraction too
PostPosted: Mon Feb 04, 2019 8:03 pm 
Offline
n00b

Joined: Sun May 02, 2010 4:39 am
Posts: 11
Has thanked: 0 time
Have thanks: 0 time
Texture extraction works like a charm, very exciting. :D


Top
 Profile  
 
 Post subject: Re: Blacksmith - an Assassin's Creed: Odyssey extraction too
PostPosted: Wed Feb 06, 2019 7:23 pm 
Offline
n00b
User avatar

Joined: Tue Sep 05, 2017 6:39 pm
Posts: 15
Has thanked: 1 time
Have thanks: 6 times
Version 1.3 is in the works, with FULL texture support (UI/HUD textures) from the three games and an improved Image Viewer.

I am also working on localization data (subtitles, UI). Let's see if I can get this in Version 1.3...
- - - - - - - - -
By the way, are there any errors/crashes in Blacksmith that I should be aware of?


Top
 Profile  
 
 Post subject: Re: Blacksmith - an Assassin's Creed: Odyssey extraction too
PostPosted: Thu Feb 07, 2019 12:27 am 
Offline
n00b

Joined: Sun May 02, 2010 4:39 am
Posts: 11
Has thanked: 0 time
Have thanks: 0 time
I haven't run into any catastrophic errors yet.

- I've noticed an error being thrown after extracting an entire forge archive.
- Many Odyssey textures aren't displaying or exporting properly, though it sounds like you're on top of that.


Top
 Profile  
 
 Post subject: Re: Blacksmith - an Assassin's Creed: Odyssey extraction too
PostPosted: Sat Feb 09, 2019 3:38 am 
Offline
n00b
User avatar

Joined: Tue Sep 05, 2017 6:39 pm
Posts: 15
Has thanked: 1 time
Have thanks: 6 times
Update regarding Version 1.3
Here is a list of changes to expect:

- the 3D Viewer will be ready
- PRIMITIVE Origins 3D model support :keke:
--- I emphasize "Primitive" because only geometry will be supported; not every model will work
- full texture support for the three games (including UI/HUD)
- improvements to the Image Viewer
- a Find feature that works
- no localization support (despite what I said in my previous post)

Expected to release sometime 2/15/2019-2/17/2019


Top
 Profile  
 
 Post subject: Re: Blacksmith - an Assassin's Creed: Odyssey extraction too
PostPosted: Sat Feb 09, 2019 3:48 pm 
Offline
n00b

Joined: Sun May 02, 2010 4:39 am
Posts: 11
Has thanked: 0 time
Have thanks: 0 time
Looking forward to it, thanks again for all your hard work. :]


Top
 Profile  
 
 Post subject: Re: Blacksmith - an Assassin's Creed: Odyssey extraction too
PostPosted: Thu Feb 14, 2019 7:57 pm 
Offline
ultra-n00b

Joined: Sun Jan 24, 2016 9:18 pm
Posts: 2
Has thanked: 1 time
Have thanks: 0 time
Hello,Really Appreciate the work you guys doing.
Title say AC Odyssey,but it support AC Origins?

I ask that because I run into few errors

I can't see MESH models and textures are not above 64x64 inside Blacksmith,

and the message I get when I want to decompress file after exporting
https://drive.google.com/open?id=1g67sp ... hhgt4LWpA_

Hope someone can explain more,
and looking forward to update.


Top
 Profile  
 
 Post subject: Re: Blacksmith - an Assassin's Creed: Odyssey extraction too
PostPosted: Fri Feb 15, 2019 3:13 pm 
Offline
n00b

Joined: Sun May 02, 2010 4:39 am
Posts: 11
Has thanked: 0 time
Have thanks: 0 time
It's very much in development right now, as I understand it. With the current released version of Blacksmith (1.2), I've been able to export most textures from origins, as well as decompressed mesh files which can be imported with the maxscript from the first page- though some meshes have errors and artifacts. I haven't had much luck with either meshes or textures from Odyssey yet, so you're not alone there, its WIP functionality. I don't have Steep so I'm not really sure what's working yet on that game. I'd say just do what the rest of us are doing and keep your eyes glued to the thread. :P


Top
 Profile  
 
 Post subject: Re: Blacksmith - an Assassin's Creed: Odyssey extraction too
PostPosted: Fri Feb 15, 2019 8:47 pm 
Offline
n00b
User avatar

Joined: Tue Sep 05, 2017 6:39 pm
Posts: 15
Has thanked: 1 time
Have thanks: 6 times
Ezekiel wrote:
Hello,Really Appreciate the work you guys doing.
Title say AC Odyssey,but it support AC Origins?

I ask that because I run into few errors

I can't see MESH models and textures are not above 64x64 inside Blacksmith,

and the message I get when I want to decompress file after exporting
https://drive.google.com/open?id=1g67sp ... hhgt4LWpA_

Hope someone can explain more,
and looking forward to update.

Thanks for reporting the error. The error comes from the "Tools > Decompress File" feature. It will be fixed in Version 1.3.

The reason why I named the thread "Blacksmith - an Assassin's Creed: Odyssey extraction tool" is because of:
1. a character limit
2. original intention was to support only AC: Odyssey, but I discovered that AC: Origins was very similar
3. AC: Odyssey is the newest game in the AC series, and the title would cause curiosity
4. once a user clicks on the link (with the user assuming the tool only support Odyssey) and discovers that Origins and Steep are also supported, the user would be delighted or overwhelmed

Version 1.3 will still release this weekend, probably Monday (2/18/2019) at the latest.



Top
 Profile  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 40 posts ]  Go to page Previous  1, 2, 3

All times are UTC + 1 hour


Who is online

Users browsing this forum: Haoose, KillzXGamig and 3 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group