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 Post subject: [PC] Shadow of the Tomb Raider Bigfile.000.tiger
PostPosted: Wed Sep 12, 2018 7:32 pm 
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Shadow of the Tomb Raider - [TR11] - [PC]:
Image

fmt_TR11_mesh_1_2.py - Version 1.2 - 07/11/18

Supported:
1. Meshes, UVs, Normals, Skin Weights, Skin Indices, Skeleton (*.tr11mesh)

Unsupported:
1. Auto texturing/Material parsing. (relationship is unknown)

Bigfile Unpacker:
> Download <

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 Post subject: Re: [PC] Shadow of the Tomb Raider Bigfile.000.tiger
PostPosted: Thu Sep 13, 2018 2:41 pm 
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Code:
struct TigerHeader
{
   uint32_t   dwID; //TAFS
   uint32_t   dwVersion; //5
   uint32_t   dwPartsCount;
   uint32_t   dwTotalFiles;
   uint64_t   dwUnknown;
   uint8_t    m_Platform[32]; //pcx64-w for PC
};

struct TigerEntry
{
   uint64_t   dwNameHash; // Fnv64
   uint64_t   dwLanguageID;
   uint32_t   dwSize;
   uint32_t   dwUnknown1; // ???
   uint32_t   dwUnknown2; // ???
   uint32_t   dwOffset;
};


example of a hash

Code:
331F339BC3DB8E80 - pcx64-w\local\locals.bin


Last edited by Ekey on Sat Sep 15, 2018 10:47 am, edited 3 times in total.

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 Post subject: Re: [PC] Shadow of the Tomb Raider Bigfile.000.tiger
PostPosted: Fri Sep 14, 2018 4:14 pm 
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Ekey wrote:
Code:
struct TigerHeader
{
   uint32_t   dwID; //TAFS
   uint32_t   dwVersion; //5
   uint32_t   dwPartsCount;
   uint32_t   dwTotalFiles;
   uint64_t   dwUnknown;
   uint8_t    m_Platform[32]; //pcx64-w for PC
};

struct TigerEntry
{
   uint64_t   dwNameHash; //Fnv64
   uint64_t   dwLanguageID;
   uint32_t   dwSize;
   uint32_t   dwUnknown1; // ???
   uint32_t   dwUnknown2; // ???
   uint32_t   dwOffset;
};


example of a hash

Code:
331F339BC3DB8E80 - pcx64-w\local\locals.bin

Can you make Unpacker and Packer? [roll] How do we find the names and Hash?


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 Post subject: Re: [PC] Shadow of the Tomb Raider Bigfile.000.tiger
PostPosted: Fri Sep 14, 2018 5:25 pm 
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BadBoy wrote:
Ekey wrote:
Code:
struct TigerHeader
{
   uint32_t   dwID; //TAFS
   uint32_t   dwVersion; //5
   uint32_t   dwPartsCount;
   uint32_t   dwTotalFiles;
   uint64_t   dwUnknown;
   uint8_t    m_Platform[32]; //pcx64-w for PC
};

struct TigerEntry
{
   uint64_t   dwNameHash; //Fnv64
   uint64_t   dwLanguageID;
   uint32_t   dwSize;
   uint32_t   dwUnknown1; // ???
   uint32_t   dwUnknown2; // ???
   uint32_t   dwOffset;
};


example of a hash

Code:
331F339BC3DB8E80 - pcx64-w\local\locals.bin

Can you make Unpacker and Packer? [roll] How do we find the names and Hash?


Game must be played through to dump all filenames.

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 Post subject: Re: [PC] Shadow of the Tomb Raider Bigfile.000.tiger
PostPosted: Sat Sep 15, 2018 3:03 pm 
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Gh0stBlade wrote:
BadBoy wrote:
Ekey wrote:
Code:
struct TigerHeader
{
   uint32_t   dwID; //TAFS
   uint32_t   dwVersion; //5
   uint32_t   dwPartsCount;
   uint32_t   dwTotalFiles;
   uint64_t   dwUnknown;
   uint8_t    m_Platform[32]; //pcx64-w for PC
};

struct TigerEntry
{
   uint64_t   dwNameHash; //Fnv64
   uint64_t   dwLanguageID;
   uint32_t   dwSize;
   uint32_t   dwUnknown1; // ???
   uint32_t   dwUnknown2; // ???
   uint32_t   dwOffset;
};


example of a hash

Code:
331F339BC3DB8E80 - pcx64-w\local\locals.bin

Can you make Unpacker and Packer? [roll] How do we find the names and Hash?


Game must be played through to dump all filenames.


If you play the game, can you make a tool ? I need just language files for this game.


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 Post subject: Re: [PC] Shadow of the Tomb Raider Bigfile.000.tiger
PostPosted: Sat Sep 15, 2018 4:16 pm 
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serkandogan12345 wrote:

If you play the game, can you make a tool ? I need just language files for this game.


I usually just work on the meshes. Ekey is usually the one who writes the tiger unpacker and drm dumper. Also I don't have the PC version.

Can someone upload Lara's model? I will have the meshes out in minutes.

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 Post subject: Re: [PC] Shadow of the Tomb Raider Bigfile.000.tiger
PostPosted: Sat Sep 15, 2018 6:13 pm 
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Gh0stBlade wrote:
serkandogan12345 wrote:

If you play the game, can you make a tool ? I need just language files for this game.


I usually just work on the meshes. Ekey is usually the one who writes the tiger unpacker and drm dumper. Also I don't have the PC version.

Can someone upload Lara's model? I will have the meshes out in minutes.


Im downloading game. Status %55. But i dont have steam game. Im downloading "Shadow.of.the.Tomb.Raider.Croft.Edition" from 3DMGAME.

Image

Image


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 Post subject: Re: [PC] Shadow of the Tomb Raider Bigfile.000.tiger
PostPosted: Sun Sep 16, 2018 11:48 pm 
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Hmm tiger archive has no visible CDRM headers? Possibly encrypted?

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 Post subject: Re: [PC] Shadow of the Tomb Raider Bigfile.000.tiger
PostPosted: Mon Sep 17, 2018 1:05 am 
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Gh0stBlade wrote:
Hmm tiger archive has no visible CDRM headers? Possibly encrypted?

Don't think so? CDRM can be read many times in hex editor. The bms script posted on zenhax doesn't work with the main bigfiles though.


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 Post subject: Re: [PC] Shadow of the Tomb Raider Bigfile.000.tiger
PostPosted: Mon Sep 17, 2018 11:42 am 
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Image


First mesh is out, normals data looks weird though, not same method used to compress on earlier games :/

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 Post subject: Re: [PC] Shadow of the Tomb Raider Bigfile.000.tiger
PostPosted: Mon Sep 17, 2018 12:00 pm 
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Gh0stBlade wrote:
Image


First mesh is out, normals data looks weird though, not same method used to compress on earlier games :/


Nice. Im waiting tiger Unpacker and Repacker. @Gh0stBlade and @Ekey Thank you for helping. Im waiting. I need just language files.


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 Post subject: Re: [PC] Shadow of the Tomb Raider Bigfile.000.tiger
PostPosted: Mon Sep 17, 2018 6:28 pm 
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serkandogan12345 wrote:
Nice. Im waiting tiger Unpacker and Repacker. @Gh0stBlade and @Ekey Thank you for helping. Im waiting. I need just language files.



Mee too. I want to make a translate (from my home language) for this game. Thanks for the help! :)


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 Post subject: Re: [PC] Shadow of the Tomb Raider Bigfile.000.tiger
PostPosted: Mon Sep 17, 2018 6:48 pm 
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Streetx2007 wrote:
serkandogan12345 wrote:
Nice. Im waiting tiger Unpacker and Repacker. @Gh0stBlade and @Ekey Thank you for helping. Im waiting. I need just language files.



Mee too. I want to make a translate (from my home language) for this game. Thanks for the help! :)


Do you have this game?


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 Post subject: Re: [PC] Shadow of the Tomb Raider Bigfile.000.tiger
PostPosted: Mon Sep 17, 2018 6:58 pm 
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serkandogan12345 wrote:
Streetx2007 wrote:
serkandogan12345 wrote:
Nice. Im waiting tiger Unpacker and Repacker. @Gh0stBlade and @Ekey Thank you for helping. Im waiting. I need just language files.



Mee too. I want to make a translate (from my home language) for this game. Thanks for the help! :)


Do you have this game?


Yes. On Steam (Croft Edition).


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 Post subject: Re: [PC] Shadow of the Tomb Raider Bigfile.000.tiger
PostPosted: Mon Sep 17, 2018 7:48 pm 
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Streetx2007 wrote:
Yes. On Steam (Croft Edition).


Good. Can you try this translated files ? I translated this screen. Download Link : https://yadi.sk/d/S8-AVxOwBeiG9A

Image



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