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 Post subject: Barbie and Her Sisters Puppy Rescue hunkfiles
PostPosted: Mon May 28, 2018 1:16 am 
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I know this is kind of a pointless request, but thought I'd ask if this archive format can be easily reverse-engineered or something. It appears to have two parts, one .files file containing some metadata for the archives, and the archives themselves.

Here's a link to the samples I took from the game:
https://www46.zippyshare.com/v/s8p3YyHj/file.html


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 Post subject: Re: Barbie and Her Sisters Puppy Rescue hunkfiles
PostPosted: Fri Jun 01, 2018 9:50 am 
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Anyone?


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 Post subject: Re: Barbie and Her Sisters Puppy Rescue hunkfiles
PostPosted: Thu Jun 21, 2018 8:06 am 
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Bump


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 Post subject: Re: Barbie and Her Sisters Puppy Rescue hunkfiles
PostPosted: Fri Jun 22, 2018 4:06 am 
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Barbie from CharacterBarbie.hnk:


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 Post subject: Re: Barbie and Her Sisters Puppy Rescue hunkfiles
PostPosted: Fri Jun 22, 2018 5:33 am 
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Structure seems simple enough then. But what about the archives themselves?


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 Post subject: Re: Barbie and Her Sisters Puppy Rescue hunkfiles
PostPosted: Fri Jun 22, 2018 5:47 am 
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huckleberrypie wrote:
But what about the archives themselves?

You want to fully reverse engineering the file structure? That would require much more time than simply extracting the meshes.

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 Post subject: Re: Barbie and Her Sisters Puppy Rescue hunkfiles
PostPosted: Fri Jun 22, 2018 1:57 pm 
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Bigchillghost wrote:
huckleberrypie wrote:
But what about the archives themselves?

You want to fully reverse engineering the file structure? That would require much more time than simply extracting the meshes.


Ideally yes, assuming one would mod the game for the heck of it. But in my case just extracting things like meshes or textures would be fine I guess.


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