|[PSP] Grand Knights History (*.acb *.awb *.acf *.ftx *.mbs)
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|Author:||takla [ Sat Apr 28, 2018 6:26 pm ]|
|Post subject:||[PSP] Grand Knights History (*.acb *.awb *.acf *.ftx *.mbs)|
The game is entirely 2D. I would like to convert the audio and textures from the game files.
The file structure looks as following:
*.acb - Used for sound effects.
*.awb - Used for music & voice.
*.acf - Sound related. The exact importance is unknown.
*.ftx - Used for textures.
*.mbs - Texture related. Probably stores instructions for texture positions and animations.
http://forum.xentax.com/viewtopic.php?f=10&t=7289 This old thread had some scripts posted which I couldn't figure out how to make use off. Maybe this is most of the work already done.
The following link contains 6 example files each with one of the file types listed above:
Note: I've tried to use vgmtoolbox which is commonly used to convert .acb / .awb to a usable sound file but it kept giving me an error.
Any advice or help would be very much appreciated.
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