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 Post subject: Cryengine 5.4 - Baron Haussmann 0.5.3 demo Decryption?
PostPosted: Fri Jan 26, 2018 1:10 am 
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Hey guys, I'm trying to learn 'best practices' for Voxel based global illumination in Cryengine 5.4
There is a demo scene created by Simon Majar(now working for Wolcen: Lords of Mayhem) called Baron Haussmann demo focusing on architectural interior lighting, similar to the UE4 architecture design demos, except with no baked lightmaps but still retaining about 75-80fps on a GTX 1070.
Cryengine tutorials and learning material for lighting with SVoTI is quite scarce. So i'm wondering if its possible to get a decryption key for the BaronHaussmann.pak trying to get a hold of some level data, lighting settings, materials/textures, etc.

The Baron Haussmann 0.5.3 demo files can be downloaded on the official forums here
Baron Haussmann 0.5.3 demo - might still be running on cryengine 3

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