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 Post subject: PS4 DRIVECLUB - dat - Unpacker needed
PostPosted: Tue Dec 05, 2017 1:24 pm 
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Hey,

I'm looking for an unpacker for DRIVECLUB.
This game has several .dat files in numerical order.
I uploaded a bunch of them (06, 08, 09) and a few unrelated files, in case there is some information there - I dont really know. lol
If more files are needed, let me know.

https://drive.google.com/drive/u/2/fold ... T6nmhPpU9-

Thanks.


edit: if you want/need the decrypted files, PM me!

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 Post subject: Re: PS4 DRIVECLUB - dat - Unpacker needed
PostPosted: Sun Dec 10, 2017 2:24 pm 
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Same thing here !

I'm ready to start reversing cars/maps, but I will need an unpacker first.

Image

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Last edited by zaykho on Mon Dec 11, 2017 8:31 am, edited 1 time in total.

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 Post subject: Re: PS4 DRIVECLUB - dat - Unpacker needed
PostPosted: Sun Dec 10, 2017 3:43 pm 
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http://zenhax.com/viewtopic.php?f=9&t=7 ... a1d#p30525

According to aluigi, it's a terrible format.
And he is THE quickBMS guy! :P


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 Post subject: Re: PS4 DRIVECLUB - dat - Unpacker needed
PostPosted: Sun Dec 10, 2017 4:24 pm 
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lolwatt wrote:
http://zenhax.com/viewtopic.php?f=9&t=7036&sid=d56ba6f5e4268e27d774d6f3f400ea1d#p30525

According to aluigi, it's a terrible format.
And he is THE quickBMS guy! :P


Oh yeah, I just saw that.

Image

But it seems we can already see and extract things manually after using this script.

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 Post subject: Re: PS4 DRIVECLUB - dat - Unpacker needed
PostPosted: Sun Dec 10, 2017 4:46 pm 
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Really?! I didn't even try that - he said it was useless. hahah :P

If you have a Zenhax account, maybe you can keep him updated of what you are doing?
Maybe he will update for better compatibility. :)


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 Post subject: Re: PS4 DRIVECLUB - dat - Unpacker needed
PostPosted: Sun Dec 10, 2017 4:54 pm 
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lolwatt wrote:
Really?! I didn't even try that - he said it was useless. hahah :P

If you have a Zenhax account, maybe you can keep him updated of what you are doing?
Maybe he will update for better compatibility. :)


yeah, that's what I did ;D

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 Post subject: Re: PS4 DRIVECLUB - dat - Unpacker needed
PostPosted: Mon Dec 11, 2017 2:01 pm 
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Image
(^ using this host to avoid uploading big pictures)

So finally succeeded to output some 3D from Driveclub.

I took the game034_unpack.dat (I use the complete decompress .dat)

Then, vertices indices starting at 0x132DE, prior to that, at 0x132D8, 0C = 12 (will be the strip for the vertices).

The faces indices start at 0x3D35DD (I think).

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 Post subject: Re: PS4 DRIVECLUB - dat - Unpacker needed
PostPosted: Mon May 21, 2018 1:48 pm 
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any progress on this?



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