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 Post subject: Marvel vs. Capcom: Infinite .uasset
PostPosted: Sat Sep 23, 2017 6:33 am 
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MVC Infinite's audio/movie files are separate from it's unreal 4 .pak archive. Individual files seem to be encrypted and many of them are split between having a .uasset file and its original file with the same filename. (.usm video, .acb audio archive, etc)

5 files from the game: (.usm video with matching .uasset, .acb archive with matching .uasset, and .uasset that has no matching file)
MvCIV.7z

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 Post subject: Re: Marvel vs. Capcom: Infinite .uasset
PostPosted: Thu Sep 28, 2017 5:35 pm 
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!!!!! wrote:
MVC Infinite's audio/movie files are separate from it's unreal 4 .pak archive. Individual files seem to be encrypted and many of them are split between having a .uasset file and its original file with the same filename. (.usm video, .acb audio archive, etc)

5 files from the game: (.usm video with matching .uasset, .acb archive with matching .uasset, and .uasset that has no matching file)
MvCIV.7z



how to extract .pak

all script .bms don't work


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 Post subject: Re: Marvel vs. Capcom: Infinite .uasset
PostPosted: Thu Sep 28, 2017 6:54 pm 
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godskin wrote:
how to extract .pak

all script .bms don't work


These files are not from the .pak archive.


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 Post subject: Re: Marvel vs. Capcom: Infinite .uasset
PostPosted: Thu Sep 28, 2017 7:17 pm 
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!!!!! wrote:
godskin wrote:
how to extract .pak

all script .bms don't work


These files are not from the .pak archive.


Ok Fixed : D

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 Post subject: Re: Marvel vs. Capcom: Infinite .uasset
PostPosted: Fri Sep 29, 2017 5:52 pm 
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How did you do it?


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 Post subject: Re: Marvel vs. Capcom: Infinite .uasset
PostPosted: Sat Sep 30, 2017 3:36 am 
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Espio wrote:
How did you do it?


http://www.gildor.org/smf/index.php/topic,3383.0.html

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 Post subject: Re: Marvel vs. Capcom: Infinite .uasset
PostPosted: Sat Sep 30, 2017 12:40 pm 
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Darko wrote:

Thanks for information, but the script for QuickBMS don`t work. godskin told that fixed, but for me don´t work or because for my fault.

http://prntscr.com/griym2


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 Post subject: Re: Marvel vs. Capcom: Infinite .uasset
PostPosted: Sun Oct 01, 2017 4:28 am 
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logansan25 wrote:
Darko wrote:

Thanks for information, but the script for QuickBMS don`t work. godskin told that fixed, but for me don´t work or because for my fault.

http://prntscr.com/griym2


Desencriptaste ambos paks con el ejecutable de godskin??.

Veo que hablas español, a mí me funcionó bastante bien después de desencriptarlos o tus archivos están corruptos.

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 Post subject: Re: Marvel vs. Capcom: Infinite .uasset
PostPosted: Mon Oct 02, 2017 12:55 am 
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Thanks a lot mate! Yes, my files was wrong.
One more question! Where is the animations?
http://prntscr.com/gs3m16



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