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 Post subject: Knowledge Adventure .bal files
PostPosted: Wed Mar 01, 2017 9:30 pm 
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These are *.bal files, used in games from Knowledge Adventure. These particular ones are from JumpStart 1st Grade Math. Looking at them, I think they contain sound, but they're either encrypted or compressed. They also don't have a signature in the header.

MEGA link: https://mega.nz/#!DkgViIIY!RI2QuxhKl5gl ... T0zQ7URy_Q

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 Post subject: Re: Knowledge Adventure .bal files
PostPosted: Fri Mar 03, 2017 10:04 pm 
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very rusty at the moment. heres a start:

Code:
//--------------------------------------
//--- 010 Editor v5.0 Binary Template
//
// File:
// Author:
// Revision:
// Purpose:
//--------------------------------------

uint num;
uint stub;

enum <int>EntryType
{
  Invalid = -1,
  Unknown = 0,
  File = 0xb0,
};

struct File
{
  EntryType a;
  int b,c,d;
  uint nameoff;
};

File f[num];

local int POOL_POS = FTell();
struct pool
{
string i;
} strs[1+num] <optimize=false>;

local int i;

for(i=0;i<num;++i)
{
  Printf("%s == %s\n", EnumToString(f[i].a), ReadString(POOL_POS+f[i].nameoff) );

}



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