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 Post subject: Lara Croft and the Temple of Osiris Bigfile.000.tiger
PostPosted: Mon Dec 08, 2014 7:41 pm 
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Noesis Mesh Importer for Lara Croft and the Temple of Osiris by Gh0stBlade:

Image

Download fmt_LC2_mesh.py v1.4

Regards.

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Last edited by Gh0stBlade on Fri May 08, 2015 12:29 pm, edited 5 times in total.

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 Post subject: Re: Lara Croft and the Temple of Osiris Bigfile.000.tiger
PostPosted: Mon Dec 08, 2014 7:48 pm 
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Gh0stBlade wrote:
Lara Croft and the Temple of Osiris has been released.

As expected there are some slight format changes to that of the last game and the tools don't seem to be supported.

Anyone able to push out updated tools?


And there are files check?


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 Post subject: Re: Lara Croft and the Temple of Osiris Bigfile.000.tiger
PostPosted: Mon Dec 08, 2014 8:02 pm 
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I have uploaded a file sample here:

Bigfile_English.000.tiger.rar

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 Post subject: Re: Lara Croft and the Temple of Osiris Bigfile.000.tiger
PostPosted: Tue Dec 09, 2014 4:22 pm 
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I have tested this file with this unpacker:
viewtopic.php?f=10&t=10174
but don't work correctly

any ideas?


Last edited by jmgg on Sun Dec 14, 2014 10:52 pm, edited 1 time in total.

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 Post subject: Re: Lara Croft and the Temple of Osiris Bigfile.000.tiger
PostPosted: Tue Dec 09, 2014 9:25 pm 
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I'm working on unpacker but the situation as in with Tomb Raider 2013. This DRM's used only as index (pointer) for data. Format TIGER a little bit modified, also modified CDRM's structure (data for DRM's)

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 Post subject: Re: Lara Croft and the Temple of Osiris Bigfile.000.tiger
PostPosted: Tue Dec 09, 2014 10:27 pm 
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Ekey wrote:
I'm working on unpacker but the situation as in with Tomb Raider 2013. This DRM's used only as index (pointer) for data. Format TIGER a little bit modified, also modified CDRM's structure (data for DRM's)

Image


Great work as always EKey!

Yes that is correct.... I wrote a quick unpacker but it's missing the filenames and I don't have any tools to dump them. What you're best off doing is maybe... Directly taking the DRM name, cutting off ".drm" and extracting all DRM sections to their own folder within it. I guess that's how it's intended to be.

Do you think you can dump decompressed files? I didn't write an DRM extractor at all. Format looks very similar to TR2013's DRM format.

I'm interested in the meshes :D

Regards.

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 Post subject: Re: Lara Croft and the Temple of Osiris Bigfile.000.tiger
PostPosted: Thu Dec 11, 2014 3:31 am 
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Well I managed to extract a mesh file correctly....

Subsequently I just branched off my existing Tomb Raider: Underworld Noesis mesh importer and this happened:

Image

I haven't yet tested it on other meshes but it *should* work on them all... I hope....

I need Lara's mesh! :lol:

Regards.

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 Post subject: Re: Lara Croft and the Temple of Osiris Bigfile.000.tiger
PostPosted: Fri Dec 12, 2014 7:09 pm 
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Mesh plugin is live, still awaiting for a propper extractor.

Edit: Location of the skeleton is unknown. If someone manages to locate where they're stored please let me know!

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 Post subject: Re: Lara Croft and the Temple of Osiris Bigfile.000.tiger
PostPosted: Mon Dec 15, 2014 12:09 am 
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Script version 1.3 is available. Added some new texture types, code for future updates and some other stuff....

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 Post subject: Re: Lara Croft and the Temple of Osiris Bigfile.000.tiger
PostPosted: Mon Dec 15, 2014 3:23 pm 
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Some progress

Image

Not sure what types are valid, but content data is suitable :)


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 Post subject: Re: Lara Croft and the Temple of Osiris Bigfile.000.tiger
PostPosted: Mon Dec 15, 2014 7:18 pm 
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Well, tools for test out :)

TIGER Unpacker (0.0.1 [r1]) / Ekey (h4x0r)


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 Post subject: Re: Lara Croft and the Temple of Osiris Bigfile.000.tiger
PostPosted: Mon Dec 15, 2014 7:23 pm 
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DRM Dumper (0.0.1 [r1]) / Ekey (h4x0r)


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 Post subject: Re: Lara Croft and the Temple of Osiris Bigfile.000.tiger
PostPosted: Mon Dec 15, 2014 11:48 pm 
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Updated Noesis script to support the meshes without stripped headers. Should be compatible with EKey's unpacker.

fmt_LC2_mesh_1_4.py

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 Post subject: Re: Lara Croft and the Temple of Osiris Bigfile.000.tiger
PostPosted: Tue Dec 16, 2014 2:21 am 
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Been keeping an eye on this thread. Thanks to Ekey and Gh0stblade for their work. Can't wait to get home and try these out.

Haven't seen any talk about skeletons since Gh0stblade mentioned he was looking for them. Any luck with those? I'm wondering if they bothered giving them much of a skeleton. Can't remember seeing anyone's face having any movement in the game. :(


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 Post subject: Re: Lara Croft and the Temple of Osiris Bigfile.000.tiger
PostPosted: Tue Dec 16, 2014 2:34 am 
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ssringo wrote:
Been keeping an eye on this thread. Thanks to Ekey and Gh0stblade for their work. Can't wait to get home and try these out.

Haven't seen any talk about skeletons since Gh0stblade mentioned he was looking for them. Any luck with those? I'm wondering if they bothered giving them much of a skeleton. Can't remember seeing anyone's face having any movement in the game. :(


Lots of information has been stripped out of the mesh files. They no longer contain the skeleton. The material info is also missing too. The reason for this could be:

1. I'm looking at the wrong DRM file (Unlikely).
2. The Skeleton is in another DRM file.
3. The Skeleton is now a 1 frame animation.

Don't have a clue but they need finding because it's such a shame.

Regards.

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