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 Post subject: Re: The Crew fat/dat archives
PostPosted: Sat Mar 31, 2018 1:54 pm 
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Thank you so much! That was quick!


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 Post subject: Re: The Crew fat/dat archives
PostPosted: Wed Apr 04, 2018 7:16 pm 
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Noticed on the unknown files extracted from the sector files got quite a few havok physics files but those don't get a default extension added by the tool and there doesn't seem a obvious way for hacking a mapping in


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 Post subject: Re: The Crew fat/dat archives
PostPosted: Mon May 21, 2018 10:47 am 
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Where can I find the complete game?
The Crew Wild Run


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 Post subject: Re: The Crew fat/dat archives
PostPosted: Mon May 21, 2018 2:11 pm 
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verde57 wrote:
Where can I find the complete game?
The Crew Wild Run

There is no such game called like that, that's only an expansion of the game a DLC.
The game The Crew has two major expansions/DLCs.
    >Wild Run
    >Calling All Units

And you can get the game files for free by downloading the Trial Version "The Crew Ultimate Edition" with/from Uplay.


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 Post subject: Re: The Crew fat/dat archives
PostPosted: Tue May 29, 2018 11:21 pm 
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@Ekey

It seems the file structure of the archives has changed from The Crew 2 Alpha, although I could be wrong.
Because I have access to the Closed Beta now, and the files seem to be included in less archives than the usual.
Where can I get the hook you usually use to extract more filenames while running the game?
Right now I am extracting every file name string the usual manual way by scanning every single file and see if I can update the list with more strings.


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 Post subject: Re: The Crew fat/dat archives
PostPosted: Wed May 30, 2018 7:35 pm 
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@ Ekey

Trying to collect more strings from the files yet the tool crashes at one point.


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 Post subject: Re: The Crew fat/dat archives
PostPosted: Thu May 31, 2018 9:15 pm 
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Why are you putting so much effort into this if we probably won't ever get a repacker for the game?


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 Post subject: Re: The Crew fat/dat archives
PostPosted: Sun Jun 10, 2018 3:15 pm 
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looking forward to updated texture viewer... i already began unpack of vehicles, and arranging via folder name etc, so thank you guys, keep it up <3


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