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 Post subject: Re: 11 Bit Studios Games (*.DAT)
PostPosted: Sat Nov 22, 2014 5:17 pm 
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anyone know l01n.bin structure or l01n.bin convert to text file?


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 Post subject: Re: 11 Bit Studios Games (*.DAT)
PostPosted: Sun Nov 23, 2014 1:07 pm 
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Hi i tried to unpack and pack again the file scenes.dat from "Anomaly Defenders" and now the game won't start i updated the filelist too

Any hint?

Thanks 8D

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 Post subject: Re: 11 Bit Studios Games (*.DAT)
PostPosted: Sun Nov 23, 2014 1:42 pm 
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globeioi wrote:
anyone know l01n.bin structure or l01n.bin convert to text file?


I think swuforce can help us!


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 Post subject: Re: 11 Bit Studios Games (*.DAT)
PostPosted: Mon Nov 24, 2014 8:03 pm 
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How to extract the files?


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 Post subject: Re: 11 Bit Studios Games (*.DAT)
PostPosted: Mon Nov 24, 2014 8:11 pm 
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Use Ekey's unpacker (in first post in this thread), or Aluigi's BMS script for Anomaly series.


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 Post subject: Re: 11 Bit Studios Games (*.DAT)
PostPosted: Wed Dec 03, 2014 7:41 am 
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anyone need this? Chinese translation。
http://dl.3dmgame.com/201411/52925.html
I want know how to translation,Study together.


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 Post subject: Re: 11 Bit Studios Games (*.DAT)
PostPosted: Wed Dec 03, 2014 9:42 am 
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geraldhu wrote:
anyone need this? Chinese translation。
http://dl.3dmgame.com/201411/52925.html
I want know how to translation,Study together.


You can use Cartographer to dump text with your table to extract text and use atlas to insert your text.


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 Post subject: Re: 11 Bit Studios Games (*.DAT)
PostPosted: Wed Dec 03, 2014 1:07 pm 
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shadowlonely1989 wrote:
geraldhu wrote:
anyone need this? Chinese translation。
http://dl.3dmgame.com/201411/52925.html
I want know how to translation,Study together.


You can use Cartographer to dump text with your table to extract text and use atlas to insert your text.

看上去你是中国人,能具体交我如何操作吗?初学者不好意思啦。


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 Post subject: Re: 11 Bit Studios Games (*.DAT)
PostPosted: Wed Dec 03, 2014 2:01 pm 
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geraldhu wrote:
shadowlonely1989 wrote:
geraldhu wrote:
anyone need this? Chinese translation。
http://dl.3dmgame.com/201411/52925.html
I want know how to translation,Study together.


You can use Cartographer to dump text with your table to extract text and use atlas to insert your text.

看上去你是中国人,能具体交我如何操作吗?初学者不好意思啦。


E....Search results are:wow!


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 Post subject: Re: 11 Bit Studios Games (*.DAT)
PostPosted: Wed Dec 03, 2014 11:31 pm 
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shadowlonely1989 wrote:
You can use Cartographer to dump text with your table to extract text and use atlas to insert your text.

Is it work? If yeah do normally instruction "how to translate", please. :)


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 Post subject: Re: 11 Bit Studios Games (*.DAT)
PostPosted: Thu Dec 04, 2014 9:42 am 
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XrayStyleZ wrote:
shadowlonely1989 wrote:
You can use Cartographer to dump text with your table to extract text and use atlas to insert your text.

Is it work? If yeah do normally instruction "how to translate", please. :)


Open hex and find, create your table, example, a=64, b=...., end=..., line=....
After translated, you can use Atlas to insert text!


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 Post subject: Re: 11 Bit Studios Games (*.DAT)
PostPosted: Sat Dec 13, 2014 1:12 pm 
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.idx file repacked by Ekey's Packer is needed to change the header(first 3 bytes) for This War of Mine.

00 00 00 -> 00 06 01

And I've added some file names of This War of Mine to FileNames.list.


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 Post subject: Re: 11 Bit Studios Games (*.DAT)
PostPosted: Mon Dec 15, 2014 6:58 am 
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momo wrote:
.idx file repacked by Ekey's Packer is needed to change the header(first 3 bytes) for This War of Mine.

00 00 00 -> 00 06 01

And I've added some file names of This War of Mine to FileNames.list.


Hi! Could you help me repack this file, please? I have a big problem! Thanks for any help, here is my problem:

Image


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 Post subject: Re: 11 Bit Studios Games (*.DAT)
PostPosted: Sun Dec 28, 2014 5:37 pm 
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I don't speak english...sorry

question---
anomaly DAT unPacker v0.0.3 r6
anomaly DAT Packer v0.0.1 r1
Use program.

"This War of Mine" translate into Korean.
After the combined file size is over.
16MB -> 160MB
How can be solved?

sorry my...english....T-T

plz..help me...


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 Post subject: Re: 11 Bit Studios Games (*.DAT)
PostPosted: Sun Dec 28, 2014 7:33 pm 
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Size is OK. Packer does not use compression, that's why is file bigger then original.


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