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 Post subject: Re: Next Car Game
PostPosted: Wed Apr 02, 2014 11:54 am 
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octaviousrex wrote:
[snip]

actually I've tried all but 3D VIA PRINTSCREEN because via won't work for me at all and none of the rippers will go ingame. so this still makes one ask the question as to what could be used to rip it. will check out the tools thanks.


NinjaRipper kind of worked for me, but the UVs it exports are way too large. I tried exporting one of the cars, but resizing UVs manually one-by-one for every car part was a tedious task.

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 Post subject: Re: Next Car Game
PostPosted: Thu Apr 03, 2014 3:42 pm 
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barti wrote:
octaviousrex wrote:
[snip]

actually I've tried all but 3D VIA PRINTSCREEN because via won't work for me at all and none of the rippers will go ingame. so this still makes one ask the question as to what could be used to rip it. will check out the tools thanks.


NinjaRipper kind of worked for me, but the UVs it exports are way too large. I tried exporting one of the cars, but resizing UVs manually one-by-one for every car part was a tedious task.


I tried ripper. the only mode that would work for me was the first option none of the direct x options worked and even then it said "unhandled expection.


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 Post subject: Re: Next Car Game
PostPosted: Mon Jun 18, 2018 7:43 pm 
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aluigi wrote:
have you tried the script I released some months ago?
http://aluigi.org/papers/bms/others/next_car_game.bms

Any chance to update this for the current version of the game? Thanks.



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