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 Post subject: Re: Tomb Raider (2013) (PC) (PS3) (XBOX) (*.tiger)
PostPosted: Fri Apr 27, 2018 11:27 pm 
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I have been searching and searching
and i can't seem to find the DRM Dumper anywhere beacuse the link here is dead :(

So does anyone have the dumper laying around by any chance? :P

Edit:I found i had the dumper in my drive hidden away the dumper is from 24-03-2013 but it works

But i think the Noesis Python is having issue's with weights beacuse this happens when i import it into Blender


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 Post subject: Re: Tomb Raider (2013) (PC) (PS3) (XBOX) (*.tiger)
PostPosted: Fri May 18, 2018 4:01 pm 
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that link to the drm dumper is dead does eny one have one laying around?


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 Post subject: Re: Tomb Raider (2013) (PC) (PS3) (XBOX) (*.tiger)
PostPosted: Tue May 22, 2018 4:41 pm 
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I've been successful in importing mesh back into game, mesh modding might be possible soon :D
There are still some problems with importing bones.

Image

I'm having same issue as @Faithfullfaun with bones (attaching screenshot) . I've used python noesis plugin to export mesh.
Since my code is based on the plugin i'm seeing same issues ingame.

Image

Can some Pro. please take a look at the script. :)
Tagging @Gh0stBlade, @Ekey (sorry for the spam)

Thanks


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 Post subject: Re: Tomb Raider (2013) (PC) (PS3) (XBOX) (*.tiger)
PostPosted: Tue May 22, 2018 7:17 pm 
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rajasrijan wrote:
I've been successful in importing mesh back into game, mesh modding might be possible soon :D
There are still some problems with importing bones.

Image

I'm having same issue as @Faithfullfaun with bones (attaching screenshot) . I've used python noesis plugin to export mesh.
Since my code is based on the plugin i'm seeing same issues ingame.

Image

Can some Pro. please take a look at the script. :)
Tagging @Gh0stBlade, @Ekey (sorry for the spam)

Thanks


I found out that you have to export as DAE. with that the bones and weight works fine


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 Post subject: Re: Tomb Raider (2013) (PC) (PS3) (XBOX) (*.tiger)
PostPosted: Wed May 23, 2018 8:25 am 
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Faithfullfaun wrote:
rajasrijan wrote:
I've been successful in importing mesh back into game, mesh modding might be possible soon :D
There are still some problems with importing bones.

Image

I'm having same issue as @Faithfullfaun with bones (attaching screenshot) . I've used python noesis plugin to export mesh.
Since my code is based on the plugin i'm seeing same issues ingame.

Image

Can some Pro. please take a look at the script. :)
Tagging @Gh0stBlade, @Ekey (sorry for the spam)

Thanks


I found out that you have to export as DAE. with that the bones and weight works fine


I'm already exporting as DAE. What is your noesis version and blender version?
The python plugin I have mentioned the version as 1.6beta.


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 Post subject: Re: Tomb Raider (2013) (PC) (PS3) (XBOX) (*.tiger)
PostPosted: Wed May 23, 2018 1:59 pm 
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Upload Lara's mesh and I'll take a look.

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