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 Post subject: Re: Star Wars - The Old Republic - Beta
PostPosted: Wed Dec 06, 2017 10:30 pm 
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Yes I could say where the files are located, but I have no desire to do this.
I used the method I posted a few days ago and found the models within two minutes.
(I did this to test myself and my method)

The models are number 59 and 60 in the ord mantel area.dat.
This is all you get from me.

Your behavior is very disappointing.
You found this topic and instead of reading all the previous posts you ask directly for solutions.
I always try to help, but I don't do the work for you.

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 Post subject: Re: Star Wars - The Old Republic - Beta
PostPosted: Thu Dec 07, 2017 9:19 am 
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Ferouc wrote:
Yes I could say where the files are located, but I have no desire to do this.
I used the method I posted a few days ago and found the models within two minutes.
(I did this to test myself and my method)

The models are number 59 and 60 in the ord mantel area.dat.
This is all you get from me.

Your behavior is very disappointing.
You found this topic and instead of reading all the previous posts you ask directly for solutions.
I always try to help, but I don't do the work for you.



Sorry but i'am not an expert like you, and the forum is to help people. :roll:


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 Post subject: Re: Star Wars - The Old Republic - Beta
PostPosted: Mon Dec 11, 2017 8:03 pm 
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Hey i was wondering, has Senya's lightsaber pike been found yet. That is one weapon i'd really like. I looked through all the weapon files but couldn't find it. There is a possibility it's not dehashed yet since 8512/8629 are done and if so can someone please work on dehashing the last 117.
Also i'm having trouble finding armor sets, i'm looking for Thexan's Set, Satele's Set and Lana's Set. Could you locate these files or instruct me on how to find them.


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 Post subject: Re: Star Wars - The Old Republic - Beta
PostPosted: Tue Dec 12, 2017 11:39 am 
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n00b

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hi, in the folder (ASSETS) of the game i have found the file swtor_en-us_area_ord_mantell_1.tor
Inside this file there are 2 format type

1) = .acb
2) = .fxe

I read on another post that the .acb files are audio files, and the .fxe file are facial animations
are true these informations?

And what type of sound there are in the .acb files? fx effect? music? voices? ambiental sound? what?


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 Post subject: Re: Star Wars - The Old Republic - Beta
PostPosted: Tue Dec 12, 2017 5:18 pm 
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n00b

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AkenStyle wrote:
hi, in the folder (ASSETS) of the game i have found the file swtor_en-us_area_ord_mantell_1.tor
Inside this file there are 2 format type

1) = .acb
2) = .fxe

I read on another post that the .acb files are audio files, and the .fxe file are facial animations
are true these informations?

And what type of sound there are in the .acb files? fx effect? music? voices? ambiental sound? what?


I don't know anything about the audio files.

thealgerianprince wrote:
Hey i was wondering, has Senya's lightsaber pike been found yet. That is one weapon i'd really like. I looked through all the weapon files but couldn't find it. There is a possibility it's not dehashed yet since 8512/8629 are done and if so can someone please work on dehashing the last 117.
Also i'm having trouble finding armor sets, i'm looking for Thexan's Set, Satele's Set and Lana's Set. Could you locate these files or instruct me on how to find them.


Are you serious? I've worked for hours on the weapon asset and this 117 files are the remaining trash. Most of the files are effects, only a hand full are weapons. There are two Zakul shields, one in white the other in the normal color, one very old rifle wich is also stored in two other locations, one very old sniper rifle, one npc rifle, one npc electro staff and one part of an assault cannon. There is no unnamed saber!
You can find a description how to find clothing pieces a few pages above. Please read this first and ask when there are open questions. And don't ask me to search for files.


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 Post subject: Re: Star Wars - The Old Republic - Beta
PostPosted: Wed Dec 13, 2017 5:59 pm 
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n00b

Joined: Sat Nov 18, 2017 8:38 pm
Posts: 10
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Ferouc wrote:
AkenStyle wrote:
hi, in the folder (ASSETS) of the game i have found the file swtor_en-us_area_ord_mantell_1.tor
Inside this file there are 2 format type

1) = .acb
2) = .fxe

I read on another post that the .acb files are audio files, and the .fxe file are facial animations
are true these informations?

And what type of sound there are in the .acb files? fx effect? music? voices? ambiental sound? what?


I don't know anything about the audio files.

thealgerianprince wrote:
Hey i was wondering, has Senya's lightsaber pike been found yet. That is one weapon i'd really like. I looked through all the weapon files but couldn't find it. There is a possibility it's not dehashed yet since 8512/8629 are done and if so can someone please work on dehashing the last 117.
Also i'm having trouble finding armor sets, i'm looking for Thexan's Set, Satele's Set and Lana's Set. Could you locate these files or instruct me on how to find them.


Are you serious? I've worked for hours on the weapon asset and this 117 files are the remaining trash. Most of the files are effects, only a hand full are weapons. There are two Zakul shields, one in white the other in the normal color, one very old rifle wich is also stored in two other locations, one very old sniper rifle, one npc rifle, one npc electro staff and one part of an assault cannon. There is no unnamed saber!
You can find a description how to find clothing pieces a few pages above. Please read this first and ask when there are open questions. And don't ask me to search for files.



I'm interested only one thing: where are all the 3d models and the textures of the planet ord mantell (houses, bases, structures, trees, cannons etc...) ? In the file swtor_main_area_ord_mantell_1.tor ? :read:


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 Post subject: Re: Star Wars - The Old Republic - Beta
PostPosted: Wed Dec 13, 2017 6:29 pm 
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n00b

Joined: Tue Dec 24, 2013 2:12 pm
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I don't know in which assets the files are and I don't need this information.
I've extract all assets so I have access to all files.

I took a short look into the ord_mantel asset. There are some models but not much.

/resources/world/areas/XXX
this is the path where all area information are stored. Each area has it's own id/folder.
In each folder there should be a subfolder containing the images for the maps, so you can identify the area.
In the area-id-folder is a file named area.dat. This file contain every model name and location used in this area.

When you have the model you can open it with noesis. Use the data viewer to get the name of the used mat file.
All mat files are located in /resources/art/shader/material/.
In this file you find all information for the textures. (Noesis import them automatical if they are extracted)

I hope this helps.


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 Post subject: Re: Star Wars - The Old Republic - Beta
PostPosted: Thu Dec 14, 2017 10:56 am 
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n00b

Joined: Sat Nov 18, 2017 8:38 pm
Posts: 10
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Ferouc wrote:
I don't know in which assets the files are and I don't need this information.
I've extract all assets so I have access to all files.

I took a short look into the ord_mantel asset. There are some models but not much.

/resources/world/areas/XXX
this is the path where all area information are stored. Each area has it's own id/folder.
In each folder there should be a subfolder containing the images for the maps, so you can identify the area.
In the area-id-folder is a file named area.dat. This file contain every model name and location used in this area.

When you have the model you can open it with noesis. Use the data viewer to get the name of the used mat file.
All mat files are located in /resources/art/shader/material/.
In this file you find all information for the textures. (Noesis import them automatical if they are extracted)

I hope this helps.


ah, ok thanks :keke:



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