Posts Tagged ‘1.1’

DoubleFine Tool

Saturday, February 22nd, 2014
TitleDoubleFine Tool (1.1)
Screenshotlogosid
Game(s)Stacking, Costume Quest, Iron Brigade, The Cave
Year2012
Estimated date2012-08-23
Author(s)Unknown
CategoryGame Resource Archives
PlatformPC
Description

Double Fine tool

** About this tool
This tool is for games released by Double Fine. This includes unpack/repack tool for archive
files (~h and ~p) and text unpack/repack tool for stringtable files in archives.
The games supported by this tools are:

Costume Quest
Stacking
Iron Brigade

*) This version is not compatible with previous version. Please unpack again if you use this
new version.

** System requirement
.NET Framework 4.0 or higher version

** How to use DoubleFileTool
This is unpack/repack tool for ~h and ~p files.

1)Unpack
DoubleFineTool -u [~h file name for unpack] [folder path for unpacked files]

2)Pack
DoubleFineTool -p [folder path of unpacked files] [file name for repack (without file extension)]

** How to use TextTool
This tool is for StringTable files which are unpacked by DoubleFineTool to convert csv.

1)Unpack
TextTool -g? -u [file name of StringTable] [Csv file]

2)Pack
TextTool -g? -p [Csv file] [file name of StringTable]

-g option is for game type. This is a necessary option. Current supported games and game
type id are:

1:Stacking
2:Costume Quest
3:Iron Brigade, The Cave

** Change log
2012/01/25 Checked to be compatible with game files of The Cave.
2012/08/23 ver 1.1 Supported Iron Brigade and Texture resources are converted to DDS
2012/05/07 ver 1.0 Initial release

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Beyond Good & Evil .BIN packer/unpacker

Friday, February 21st, 2014
Titlebin2unp unp2bin (1.1)
Screenshotlogosid
Game(s)Beyond Good and Evil
Year2008
Estimated date2008-03-18
Author(s)CHE@TER
CategoryGame Resource Archives
PlatformPC
Description

This simple tool cretaded by CHE@TER can unpack and pack *.BIN files from Beyond Good & Evil.
Source code included.

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BinkA2Wav

Tuesday, November 19th, 2013
TitleBinkA2Wav (1.1)
Screenshotlogosid
Game(s)
Year2013
Estimated date2013-11-19
Author(s)
  • GMMan
  • AngelSL
CategoryAudio
PlatformNone
Description

This program converts Bink Audio to standard PCM WAVs. You will need to supply your own copy of Miles Sound System (mss32.dll) and Bink Audio ASI Codec (binkawin.asi) in order for the program to work. Run program without arguments for options.

Drag and drop a folder on to the program to convert all files in the folder recursively. Results will be put into a folder named "__binka2wav__" under each folder from which a valid Bink Audio file is found. The folder name can be changed via commandline argument. If you specify an alternative output path, the folder structure from the original path will be recreated in the new output path. You are recommended to add a wildcard match if the folder you specify and its subfolders have files other than Bink Audio files. If a file is dragged and dropped on to the program, the output will have "_converted" appended after the file name and have a ".wav" extension.

Source code is included. Visit the external link for the original code.

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Game websiteVisit
External linkVisit

Lost Planet Extreme Condition .ARC Extractor

Friday, February 15th, 2013
TitleLost Planet Extreme Condition .ARC Extractor (1.1)
Screenshotlogosid
Game(s)Lost Planet Extreme Condition
Year2007
Estimated date2007-07-01
Author(s)itg
CategoryGame Resource Archives
PlatformPC
Description

This version can handle more than ~70% file extensions of .arc files. Problem is file extensions are hashed with some algorithm which is not implemented in executable module, that is why tool will create some files with hash extensions like: "toolHavokVertexom4012_1.1AEB54D1". Game music was recorded and encoded with high quality and compressed in Ogg format. Includes source.

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