Archive for the ‘Vampire: The Masquerade – Bloodlines’ Category

Quick and dirty Bloodlines Tools 3.9a

Saturday, June 29th, 2013
TitleQuick and dirty Bloodlines Tools 3.9a
Screenshotlogodoc
Game(s)Vampire: The Masquerade – Bloodlines
Year2013
Estimated date2013-06-10
Author(s)
CategoryGraphics
PlatformPC
Description

Quick and dirty Bloodlines Tools 3.9a
(Vampire: The Masquerade – Bloodlines)

Current features are :
* VPK data extraction (001-009 and 101+103 contain data)
* Texture conversion :
* TTZ->VTF, TTZ->TGA
* VTF->TTZ, VTF->TGA
* DDS->VTF, DDS->TTZ
Conversion to TGA currently supports these pixel formats :
* DXT1 (no alpha)
* DXT3 with explicit alpha
* DXT5
* RGBA8888 and BGRA8888
* BGR888
* Texture header modification
* Rudimentary (=useless at the moment) model information
* Model texture path and texture name changing!
(Ugly hack, don't overuse)
* Map entity editor! (Extremely rudimentary, no interface)
* Savegame unpacker (nothing useful as of yet)
* Savegame trimmer (warning, *only* use for mod creation testing)

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